Saturday, February 28, 2009

Watch Naruto Shippuden 98 English | Naruto Shippuden Episode 99 Coming Soon



to Watch Naruto Shippuden 98 " The Target Appears " Naruto Shippuden 99 "The Rampaging Tailed Beast" Coming Soon !! Online free stream. enjoy ^^

Friday, February 27, 2009

Map Hack Working on Garena for patch 1.22 - Warcraft Tools 4.0




Warcraft Tools 4.0
this Map Hack Working at Garena Patch 1.22 - 1.22a

please follow the steps below :
1 Open Warcraft 1.22
2 Open UWT.exe
3 Select Hacks
4 Click in Enable

PS:
~ Works on Garena.
~ Any error or bug can be reported on forum.
~ Please send for your friends and visit official forum

IMPORTANT:
~ If an error occurs when open HWT.exe, try close your antvirus.

More informations on Changelog and Readme at downloaded files

Wednesday, February 25, 2009

Dota 6.59c Ai - Dota Allstar 6.59c Ai+ Dota Allstar 6.59 Map Collection (v6.59, v6.59b, v6.59c)



Before Dota Allstar 6.60 Map release, i post Map for Dota 6.59.w3x - Dota 6.59b.w3x - Dota 6.59c.w3x - Dota 6.59 Ai+.w3x

Download Dota v6.59

Here is the changelog for Dota 6.59c by Icefrog. Happy playing!

Dota 6.59c CHANGELOG

  • Fix a couple of recently discovered exploits

Aside from that, let me share to you what are the changes for Dota 6.59 map.

Dota 6.59b CHANGELOG

  • Fixed various memory glitches from recent optimizations that sometimes resulted in abilities/items malfunctioning

Dota 6.59 CHANGELOG

  • Some performance improvements
  • You can no longer attack items you do not own if they are in the fountain area
  • Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error
  • Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D)
  • Reworked Enigma’s Conversion (see details below)
  • Fixed a bug with Towers AI not defending heroes properly
  • Reduced Ironwood Branch cost from 57 to 53 gold
  • Increased Blademail duration from 4 to 5 seconds
  • Improved Chaos Knight’s cast point
  • Added a new experimental mode -er (-ExperimentalRunes, see details below)
  • Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
  • Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200
  • Improved Antimage’s Strength by 2 points
  • Increased model size of hexed units a bit
  • Increased Curse of the Silent AOE and reduced cooldown slightly
  • Decreased Powershot cooldown from 12 to 9 seconds
  • Decreased Lightning Storm cooldown from 7 to 6 seconds
  • Fixed Acid Spray from affecting Tombstone Zombies
  • Spectral Dagger no longer gives vision
  • Rebalanced Necrolyte’s Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
  • Increased Fury Swipes buff duration from 3 to 5 seconds
  • Fixed an issue with unit selection when respawning with Aegis while controlling other units
  • When a player leaves, the state of his inventory is now recorded in the replay for easier parsing (Same 8_# actions)
  • Improved Eidolons magic resistance a bit
  • Fixed some minor technical issues with Mask of Madness
  • Fixed scoreboard player names when a player switches with a leaver
  • Switch no longer works when only 1 person agrees in a 1v1 situation
  • Fixed Zombies continuing to spawn when the game is over
  • Fixed Eidolon Acquire range and reduced collision size a bit
  • Fixed -switch with frozen leaver heroes
  • Abaddon now uses the Death Knight model instead of the Evil Arthas one (practically the same, but commonly requested)
  • You now have vision over the area you cast Blackhole in (260562)
  • Fixed Aegis dropping when using -switch
  • Ball Lightning now gives a proper error message when casting without the required mana
  • Fixed allied hero visibility when using -switch in -ah mode
  • When players swap heroes, the new player/heroid data for replay parsers are updated
  • Changed the model on Eidolons and adjusted the scales a bit
  • Fixed some issues with Blackhole’s silence mechanism when applied to magic immune units
  • Fixed some bugs when using -switch with Meepo

Demonic Conversion:
------------------------------
Splits any non-hero unit into three Eidolons, killing the targeted unit.
Eidolon’s can duplicate themselves once whenever they attack 6 times.

Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)

Cooldown: 35
Manacost: 170

Notes: It cannot target Level 5+ Neutral Creeps

Experimental Runes
---------------------------------
This temporary mode changes the rune system to a more experimental one. I will be changing how -er works from version to version to try out different ideas. I don’t plan on any one version of the new runes to replace the current system directly, so do not panic Well Instead, it will be used as something to create discussion, spark ideas, find flaws and playtest different concepts over time.

How -er works for this version: Runes spawn simultaneously on both sides at 3 minute intervals (instead of 2). Again I have no plans to make this permanent.

GG Icon Hack - Garena Icon Hack




GG Icon Hack - Garena Icon Hack

You play at Garena, and want player ICONS (avatars) without levels.
So here is tool by which you can Hack Garena Icons with these simple steps..

•Download GGIconhack.rar
•Extract Files In Your Garena Folder
•Login Garena and Join any Game Room.
•Then open GarenaIconHack.exe 1 window will pop up, in which you have to write your name correctly (even capslock) like GG.MaRS then write your contry name like. If you are resident of India then write IN.. and write your current level... after entering these information ... a text line will appear like "Replaced 9 entries"
Note: If you type name, country, level incorrect the icon may not hack..

Now open Menu, click change your icon ... and change your avatars - ENJOY!

Download Cheat Ayodance - Cheat Ayodance free Download




Download Cheat Ayodance - Cheat Ayodance free Download
or cit Ayodance no relog February - this cheat Working - enjoy-

Tuesday, February 24, 2009

DotA Allstars - Dota Top Ten Heroes Rankings




This Dota Top Ten Heroes Rankings by Stats

Most Intelligence
  1. Oblivion - Pugna
  2. Enigma - Darchow
  3. Shadow Priest - Dazzle
  4. Lich - Kel'Thuzad
  5. Slayer - Lina Inverse
  6. Invoker - Kael
  7. Shadow Shaman- Rhasta
  8. Tormented Soul - Leshrac The Malicious
  9. Demon Witch - Lion
  10. Death Prophet - Krobeles
Most Strength
  1. Treant Protector - Rooftrellen
  2. Ogre Magi - Aggron Stonebreaker
  3. Doom Bringer - Lucifer
  4. Butcher - Pudge
  5. Tidehunter - Leviathan
  6. Stone Giant - Tiny
  7. Ursa Warrior - Fuzzywuzzy
  8. Pandaren Brewmaster Magnix
  9. Skeleton King - Leoric
  10. Chaos Knight - Nessaj

Fastest AS (Attackspeed)
  1. Soul Keeper - Terrorblade
  2. Phantom Assassin Mortred
  3. Bounty Hunter - Gondar
  4. Morphling - Morphiling
  5. Bone Fletcher - Clinkz Eastwood
  6. Dwarven Sniper - Kardel Sharpeye
  7. Stealth Assassin - Rikimaru
  8. Juggernaut - Yurneo
  9. Anti-Mage - Magina
  10. Phantom Lancer - Azwraith
Fastest MS (MovementSpeed)
  1. Chaos Knight - Nessaj
  2. Anti-Mage - Magina
  3. Naga Siren - Slithice
  4. Moon Rider - Luna moonfang
  5. Keeper of the Light Ezalor
  6. Bounty Hunter Gondar
  7. Broodmother - Black Archinia
  8. Magnataur - Magnus
  9. Oblivion - Pugna
  10. Tidehunter - Leviathin

Slowest MS (MovementSpeed)
  1. Goblin Techies Squee and Spleen
  2. Shadow Shaman Rhasta
  3. Invoker Kael
  4. Crystal Maiden Rylai
  5. Death Prophet Krobelus
  6. Stone Giant Tiny
  7. Morphling Morphiling
  8. Necro'lic Visage
  9. Butcher Pudge
  10. Dwarven Sniper Kardel Sharpeye
Slowest AS (Attackspeed)
  1. Undying - Dirge
  2. Stone Giant - Tiny
  3. Doom Bringer - Lucifer
  4. Enigma - Darchow
  5. Oblivion - Pugna
  6. Warlock - Demon Lannik
  7. Tinker - Boush
  8. Twin Head Dragon Jakiro
  9. Alchemist - Razzle Darkbrew
  10. Dark Seer - Ish'Kafel

Least Intelligence
  1. Phantom Assassin Mortred
  2. Troll Warlord - Jah'Rakal
  3. Chaos Knight - Nessaj
  4. Night Stalker - Balanar
  5. Pandaren Brewmaster Magnix
  6. Stealth Assassin Rikimaru
  7. Rogueknight - Sven
  8. Juggernaut - Yurneo
  9. Drow Ranger - Traxex
  10. Bounty Hunter Gondar

Dota Battle.Net Gateway Editor - Dota Allstar Gateway Editor

Allows you add, remove, edit & detect gateways of Warcraft 3 or Dota Allstars for add your server, for list servers here



Download Dota BNGatewayEditor

War3 Hp Viewer - Warcraft3 Hp Viewer

Warcraft III - Warcraft3 Hitpoints (Hp) allows you to see HP of you and your opponents without pressing ALT key like mad whole game

Download Hp Viewer

Monday, February 23, 2009

DotA Hero Strategy Guide: Rikimaru, The Stealth Assassin

Rikimaru is a pretty decent DPS hero but has a lack of lane control and low HP. His signature skill, Permanent Invisibility makes him extremely powerful in pub games because it's less likely that the enemy team will buy sentry wards to counter him.
Morning tavern, bottom left. His location, what do you mean what.



Base HP: 473
Base Mana: 182

Strength - 17 + 2
Agility - 24 + 2.9 (Primary)
Intelligence - 14 + 1.3

Base damage 48 - 52
Attack range of 125 (melee)
Base Armor 5.4
Movement speed of 300

Skills

Blink Strike



Teleports to an enemy and strikes at it, dealing bonus damage.
Costs 50 mana.

Level 1 - 30 second cooldown, deals 30 extra damage.
Level 2 - 20 second cooldown, deals 60 extra damage.
Level 3 - 10 second cooldown, deals 90 extra damage.
Level 4 - 5 second cooldown, deals 120 extra damage. Can now teleport to an ally.

Mana Cost: 50
Cooldown: 30/ 20/ 10/ 5

Great skill for chasing and help last hitting in the early games.

Smokescreen



Throws a smoke bomb down in the area, silencing opponents and causing them to miss on most of their attacks. Also slows by 25% at all levels. Doesn't silence item spells.
Lasts 7 seconds.

Level 1 - 250 AoE, 50% miss.
Level 2 - 275 AoE, 60% miss.
Level 3 - 300 AoE, 70% miss.
Level 4 - 325 AoE, 80% miss.

Mana Cost: 75/ 80/ 85/ 90
Cooldown: 15

This skill is really usefull for team battle and ganking enemies. Silencing enemies and yet enemy almost cannot hit you. Smokescreen can also destroy trees, use it to kill Treant’s eyes or Furion’s Sprout if necessary. Smokescreen can’t silence item spells, which means any hero with Guinsoo’s Scythe of Vyse can hex you immediately after you’ve cast smokescreen.

Backstab



The Stealth Assassin isn't afraid to fight dirty, and specializes in attacking his opponents from behind.

Level 1 - Deals .25x the Agility of the SA to the target.
Level 2 - Deals .5x the Agility of the SA to the target.
Level 3 - Deals .75x the Agility of the SA to the target.
Level 4 - Deals 1x the Agility of the SA to the target.

This skill makes almost SA guide focusing on buy agility items. The bonus damage only given when you attack the enemies from behind. In certain angles, you can still get this bonus when you attack beside the enemies. Just watch the blood animation for the successful backstab.

Permanent Invisibility



Hero becomes permanently invisible when not attacking.
Level 1 - 3.5 second fade time.
Level 2 - 2.5 second fade time.
Level 3 - 1.5 second fade time.

Rikimaru’s unique skill. Permanent invisibility means you can slip away to enemy territory without worrying. Getting exp without harassed. Unfortunately, good enemies player will counter you with wards or gems.

Skill Build

1. Blink Strike
2. Smokescreen
3. Blink Strike
4. Backstab
5. Blink Strike
6. Permanent Invisibility
7. Blink Strike
8 – 10. Backstab
11. Permanent Invisibility
12-14. Smokescreen
15. Attribute Bonus
16. Permanent Invisibility
17 - 25. Attribute Bonus

Blink Strike is your primary skills for early games. It can be cast on both allies and enemies, which means you can always Blink Strike to your allied creeps if accident happens and to chase fleeing enemies if opportunity appears. You also need one level of Smokescreen to silence/ mini-stun enemies just in case and Backstab to help your last hit creeping.

Some people will say it is better to take Backstab than Blink Strike because it doesn’t need mana. But in reality, there is nobody outside that will let you hitting creeps from their back. Stealth Assassin will be harassed pretty much until he gains his invisibility. With Blink Strike, you can steal last hitting and getting some gold. The second reason, in the early games bonus damage given by Backstab is smaller compared to Blink Strike. Your agility is still small and your items is still nothing. That’s why we should max blink strike first. Invisibility is taken immediately for obvious reason.

Item Build

1.Ring of Regeneration and 2 – 3 Sapphire Water
2.Boots of Elvenskin
3. Blade of Alacrity
4. Robe of Magi
5. Finish Diffusal Blade
6. Boots of Speed
7. Vitality Booster
8. Blade of Alacrity
9. Finish Yasha
10. Finish Manta Style
11. Get another Yasha
12. More Yasha
13. Power Treads
14. Butterfly

Your items should be like this:



Ring of Regeneration is better than tangoes because Rikimaru has invisbility. He doesn’t have to return to fountain when his HP is low. Just stay invisible, regenerate and leech experience. That’s why the Ring of Regeneration is for. Water is also good for Stealth Assassin because after drink water you can stay invisible. And then problem begin, why we should buy Manta for Riki?

Manta Style is the best counter against gem carriers and all kinds of silence spells. Panic when Silencer/ Death Prophet/ Drow Ranger cast Silence on you, because you’re revealed? Use Manta to break the silence spells and confuse enemies! When Bounty Hunter or Slardar track you, split images to break it. While gem and silence spells are a counter to invisibility, illusions are a counter to gems and silence spells. In particular, using Manta can immediately counter all kinds of silence spells, because AoE silence cannot stop heroes from using item spells. Manta also gives you some sort of HP bonus. It is relatively easier to build up Manta because the most expensive part is the Diffusal Recipe that cost you 1550.

Why we got 3 Yashas??? Yasha is the single best item for Stealth Assassin even if you ignore the additional movement speed bonus. It gives you agility at a relatively low price and all your images benefit from Yasha immensely. Yasha is better than butterfly for several reason. Riki doesn’t need evasion too much, because he is invisible and has Smoke Screen. 3 Yashas also give 48 agility, which means 48 base damage, 48 backstab damage, 48*0.8 = 38.4 damage if you use Manta, plus 7 armor 48% bonus attack speed that almost as good as a hyperstone for you AND your images. Butterfly only gives half the agility, gives you a good but irrelevant bonus called Evasion, and other bonuses that don't apply to images. And the last reason is farming Eaglehorn is a lot harder for Riki comparing with farming Yashas. However, if you have 3 Yashas and the game still goes on, it doesn't harm to get a Butterfly since you have only 1 more inventory slot (throw away the Ring of Regeneration).

Strategy

Pick a solo lane because Stealth Assassin needs to level up to learn Permanent Invisibility as soon as possible. But if you facing a hard lineup and does not feel confident get a lane mate. Early game your own job is to survive and get last hit. Don’t try to be ambitious and harassing with Stealth Assassin. This simply doesn’t work. Your early game goal should be to gain last hit and survive. Unless the chances are really favorable and you’re sure that the enemies will be forced to retreat after you’ve cast a smokescreen, forget about harassing. In most cases, you’ll end up being harassed. Most Stealth Assassin players have serious problems in farming throughout the game. If you can stay in lane for a reasonably long time and take advantage of Backstab to do last hit creeping, you’ve already done half the task.

When your enemies place Sentry Ward on any particular lane, just get Scroll of Townportal and go to another lane. With just 135 gold, you can enjoy painless last hit creeping, so it is worth the price. In addition, do yourself a favor. Watch the timer right after you’ve spotted the Sentry Ward. You don’t want to go there again until the Sentry is gone.

When you reach midgame, continue to do last hit.It is boring and requires attention, but this is the sad fact of all Stealth Assassin players. When you hitting randomly, it means more time that you’re revealed in battlefield. Therefore you will be vulnerable and can easily got killed. With Level 4 Backstab, Blade of Alacrity and Boots of Elvenskin, you have +32 damage so it isn’t insanely difficult to gain last hit. Once you have your Diffusal Blade, help out your team by casting smokescreen and purge. However, before you have Manta, ask your teammates to avoid pushing the lanes that are with Sentry. By doing so you’re spending 200% effort with 50% reward. It is just not worth. Stealth Assassin can’t do anything substantial other than throwing smokescreens and a few occasional Blink Strikes unless he has a first major item, this should be common knowledge.

When your enemies starting to have Gem / Necronomicon it means they want to kill you before you can cast smokescreen in team battles. Smokescreen is very annoying especially in team battles. So, your main task is to throw a smokescreen on enemy heroes before you die. How to do that? The trick is to split images and march in with all the images. Yes the enemies will still see you, but they will be confused on which unit they should hit. That’s the thing you want! Now just cast Smokescreen and then whack your enemies together with your allies. Silence will break your invisibility, but fortunately Manta can break silence spells. Whenever you’re silenced, use Manta. When you are facing Gynsoo user, Manta first before engaging your enemies.Sometimes you also can have advantage with your invisibility by patrolling jungle. When you find enemies jungling, initiate ganking immediately.

In the late game, now that you have Manta and can afford to be aggressive. Continue to do last hit creeping when you’re not in major battles, and confuse the enemies/ protect yourself by images and smokescreens. Once you have Yasha/ Butterfly you can even engage in close combats with enemies, but before that you’re just a combo started/ chaser/ harasser, rather than the power house of your team. The most important thing you should remember, Stealth Assassin is not a 1 on 1 killer. His ultimates does not buff the hero's damage at all, definitely tells you that you should not focus on pumping his fire power. In fact, Stealth Assassin is an assassin and a team combo starter. The ability to blink and drop smokebomb implies that he's the person to set up combos for allies.

Warcraft 3 Replay Seeker 0.6

Warcraft ReplaySeeker 0.6 This tool should help you to manipulate the replay playback.

Authors: Danat & DonTomaso



Features:

1. You can change the speed of the replay from 1/32x to 31x or make it run "as fast as possible".
2. You can specify the position in the replay that you want to reach, and Replay Seeker will quickly fast-forward replay to that position, pausing the replay when done and playing a sound (to notify you). Note that this works while Warcraft is minimized, which allows you to do something else during the process (like browsing the forums).
3. Rewinding is supported but by restarting the replay and then fast-forwarding to the specified position, so it's not an actual rewind. You can always check whether the replay will be restarted or not by looking at the” sync solution" field.


Download Replay Seeker



IMPORTANT REQUIREMENTS:
Since this program is written in C#, you need to have .NET Framework 2.0 installed on your computer (see link below).

Download .NetFrameWork

Some programs install FW2.0 automatically in order for them to work, so you might already have it installed on your PC.

Warcraft III - Warcraft 3 Autorefresh Tool / Utility



Warcraft III - Warcraft 3 Autorefr
esh Tool / Utility, Allows you to refresh custom games when you are hosting & force the users to see your game at the top of the list.


Dota Hero Strategy Guide : Lanaya, The Templar Assassin


The apprentice of a legendary creature from Aiur, Lanaya is a psychic adept who specializes in strategic assassination for the Sentinels. Her psionic abilities manifest in and out of combat, and can be used to amplify damage while attacking, to protect her from enemy assault, or cloak herself invisibly before lashing out at an unfortunate passerby. And so more often than not, the foes that encounter the Templar on the battlefield find themselves dead and buried, their lives cut short as she fades back into the shadows, waiting for a new prey.
Lanaya is a strong carry hero, ganker and counter-ganker.


Pros:

-Decent stats throughout game
-Provides great support and Hero Killer potential
-Possible early game lane dominance
-Free observer wards that can slow at will
-Great early-mid game damage
-Amazing skill possibilities when used right

Cons:

-Low health, like most Agility based heroes
-Hard to play effectively at times
-A windwalk that is useless against opponents with “blind” skills if trying to hide. (Examples: AoE, Hook, Elune’s arrow, Vacuum, etc.)
-Requires a watchful eye, and crucial timing. Not the standard right-click then own hero.

Skill Overview

Refraction



Manipulating psionic energy around herself, granting a mystical refraction of light that protects her from external harm and giving her bonus damage for a limited number of instances. Lasts 20 seconds.

Level 1 - 20 bonus damage, 2 Instances
Level 2 - 40 bonus damage, 3 Instances
Level 3 - 60 bonus damage, 4 Instances
Level 4 - 80 bonus damage, 5 Instances

Cooldown: 23
Manacost: 75

Level 1: 75 mana, 23 sec cooldown.
Level 2: 75 mana, 23 sec cooldown.
Level 3: 75 mana, 23 sec cooldown.
Level 4: 75 mana, 23 sec cooldown.

Refraction is arguably one of the best skills in the Templar Assassin’s arsenal. Now, what refraction does is simple. When you cast refraction, 2 sets of counters are placed on Lanaya. The first set is for the plus damage you receive, while the second is for the number of attacks incoming to you. These two sets of counters are INDEPENDENT from each other, and one can run out with the other still going. The counters will remain until they are used up or after 20 seconds has passed.

So, if you have Level 4 Refraction, for example, you have 5 counters for attack and defense. If you are attacked 5 times, you still retain your bonus damage, but you will begin to take damage from attacks. It can work vise versa as well. Counters will remain until they are used or 20 seconds have passed.

This skill is your savior. In most situations, Refraction will end up saving your life, or netting you a kill. Knowing when to use Refraction is crucial, as it has a cooldown of 23 seconds, and it unlikely that the counters will last the full time.

You should use Refraction when you are engaging enemy heroes. Try to stay alone, however. If you charge in with refraction on, trying to grab a kill, make sure you will have enough charges by the time you start fighting. Whatever you do, DO NOT run through a pack of creeps with Refraction on, trying to attack a hero. By the time you reach them, all your counters will be shot, and with the low HP you have, and your Refraction on cooldown to protect your escape, your dead.

Meld



The art of Shakuras allows Lanaya to conceal herself at any time of the day and strike from the shadows with her armor-shredding blades. Deals bonus damage and reduces enemy armor for 10 seconds.

Level 1 - 50 damage, -2 armor
Level 2 - 100 damage, -4 armor
Level 3 - 150 damage, -6 armor
Level 4 - 200 damage, -8 armor

Cooldown: 7
Manacost: 50

Level 1: 50 mana, 7 sec cooldown.
Level 2: 50 mana, 7 sec cooldown.
Level 3: 50 mana, 7 sec cooldown.
Level 4: 50 mana, 7 sec cooldown.

An interesting skill, Meld takes a little practice to master. When you meld, you perform the Shadow Meld ability. Once you activate Meld, make sure that you do not move. Meld automatically puts Lanaya in Hold Position, but if you make any other movements, it will break Meld.

Meld has been improved as of 6.45. They lowered the manacost and cooldown, making Meld a more spammable skill. My strategies for when to use Meld still apply, but now you can definetly get 1-2 Melds into a fight.

Now, this is a key thing to remember. Always attack when breaking Meld. If you move, then attack, Meld will not trigger, and you will have lost your + damage and – armor debuff. Positioning with Meld, keeping this in mind, is crucial, as you must be extremely close to be able to attack (140 range without Psi Blades, 180/220/260/300 with Psi Blades).

To use Meld optimally, you shouldn’t just sit down and wait forever. This will be a big waste of time. Not only can you not move, but that deprives you of farming, experience, helping in team battles, changing lanes, grabbing runes, laying traps, etc. Meld is actually most effectively used as soon as you are in your opponents face.

Once you engage an enemy, immediately Meld. As soon as you see yourself begin to go transparent, right click on your enemy to break meld. This will allow you to begin a fight with a 50/100/150/200 damage advantage, and for the next 10 seconds, they have –2/4/6/8 armor.

Why Meld first off? Well, if you think about it, once you break meld, you can activate Refraction. Now, not only do you have counters to prevent damage, but also your damage is beefed up. Since they have – armor, your damage is only amplified that much more. Meld can be a useful skill, but you need to use it at the right time.

As for the hiding aspect of Meld, Meld should only be used to run when you know these two things:

-The enemy does not have True Sight. If you Meld when your chaser has wards or a gem, you are just making yourself a sitting duck.
-The person chasing you does not have a “Hit in the Dark” spell.

By “Hit in the Dark” spell, I mean any possible spell that could hit you without needing to target you. AoE spells such as Pulse Nova, Freezing Field, Diabolic Edict, Vacuum, Reverse Polarity, etc. Also, any spells that benefit from knowing where the person is and is going to be, like Hook and Elune’s Arrow. NEVER try to meld if you know that the enemy is smart enough to smack you after you meld.

Another note on Meld: Meld can be taken earlier if you believe that you need it to avoid being ganked, but I think that staying near the tower, with refraction on, will prevent a person from trying to finish you off. Just keep Refraction available so that you can use it when you need it. If you use it at the right time, pursuers will usually back off. Towers are your best friend when you have Refraction on, as it takes multiple hits to damage you, and the tower will be pelting on them.

Psi Blades


Using her psionic powers, the Templar causes enemy units behind her target to feel the same pain as the target itself. This psionic power extends her attack range.

Level 1 - 40 Bonus Range, 60 Spill Range.
Level 2 - 80 Bonus Range, 120 Spill Range.
Level 3 - 120 Bonus Range, 180 Spill Range.
Level 4 - 160 Bonus Range, 240 Spill Range.

Passive

Psi Blades is an interesting take on the common way to deal AoE attacks. It is one of the more valuable skills for Lanaya, not just because of the splash, but that the range given really allows a better flow of combat for you. Not only will allow you to farm creeps easier, but it will allow you to actually hit things after you meld. Without this skill, it is almost impossible to land a hit with Meld.

Most people seem confused by this skill. The splash concept is simple. Think about cleave. Cleave has a circular AoE, that hits all enemies within the circle. Psi Blades is a cleave that is shaped like a rectangle. Whatever direction Lanaya attacks from, the cleave continues in the direction of her projectile, and the distance is affected by the Spill Range. Also, Psi Blades does FULL damage to the units behind, which makes it a really amazing ability, not just for farming, but also for Team Battles.

So, basically, if Lanaya attacked Lion, for example, and Centaur Warchief was behind Lion (in a straight line from where Lanaya is standing), then both would take the full damage of the attack. To know if you would hit something behind your target, just draw a straight line from you, to your target, then past it. That’s what will get hit.

Though your enemies need to be lined up, Psi Blades has about a 50 AoE (from side to side), so it doesn’t have to be exactly straight. Don’t expect to hit them if they are side by side.

Note, however, that Psi Blades will begin to hit odd targets as you turn to certain angles. You will see sometimes a unti right behind your target not get hit, but someone that isn't perfectly alined will. There isn't much you can do to avoid it, since you would have to test every angle (360 possibilities) and know how Psi Blades Spills on each one. So, when you notice that it isn't hitting the right target, try a different angle, or just cope with it.

Psionic Trap



Creates psionic traps on ground. When triggered, it will slow units within 400 range by 50% for 5 seconds.

Level 1 - Max 5 Traps
Level 2 - Max 8 Traps
Level 3 - Max 11 Traps

Cooldown: 7
Mana Cost: 15

Level 1: 15 mana, 7 sec cooldown.
Level 2: 15 mana, 7 sec cooldown.
Level 3: 15 mana, 7 sec cooldown.

An amazing ultimate spell, and the key for chasing, observing, supporting, and retreating. Psionic Trap is the spell that you NEED to learn to use the most. It has so many uses, and each trap provides an opportunity to help your team win the game.

First off, Psionic Traps are invisible. Wards and gems can detect them. When you place a Psionic Trap, you will see a small aura being emitted. This signals where your ward is. Any ward can be triggered manually, and teammates can if you share control.

When you learn the Psionic Trap, a new skill will appear. This skill is “Trap”. This gives you the option to detonate the nearest trap to you. This can be invaluable, as you will not have to manually select the Trap and detonate it. However, when using this skill, you need to really be aware of where ALL your traps are. It’s happened to me before: You are chasing down your enemy, and they are crossing your trap. Quickly tapping T, you expect to see them slow down. However, they pass unscathed, and you tap you fingers with frustration. Always know where each of your traps is, or you could miss out on a kill, or fail to escape.

When Psionic Traps detonate, it will look like a Dark Ritual has been performed (Think Bone Clinkz). If you slowed an enemy with the trap, it will look like they have actually been slowed (like the spell from Human Sorceress). This slow will stack with other slows such as Frost attack, Maim, Poison Sting, etc.

Builds

-Dodge and Desolate



This is my personal favorite. One of the more popular ways to play Lanaya, I see this build a lot in everyday, casual play. This build focuses on being able to utterly cripple your opponent’s armor and unload DPS upon them. However, this build requires a careful early game, as you are the most vulnerable at this period. A crazy build when used correctly with Refraction. Remember though, this build relies on trap chasing and knowing when to jump out of combat.

Skill Build:

Level 1: Refraction
Level 2: Psi Blades
Level 3: Refraction
Level 4: Psi Blades
Level 5: Refraction
Level 6: Psionic Trap
Level 7: Refraction
Level 8: Psi Blades
Level 9: Psi Blades
Level 10: Meld
Level 11: Psionic Trap
Level 12: Meld
Level 13: Meld
Level 14: Meld
Level 15: Stats
Level 16: Psionic Trap
Level 17-25: Stats

Explanation:

This build relies on early game Refraction and Psi Blades to allow you to stay in your lane well. Refraction shouldn’t be used offensively yet, but you can use it if an early gank is possible. Use Refraction for offense when paired with a stunner/slower so you can land every hit and land a kill. Psi blades provide some range so you can stay out of the line of fire, and harass. From Level 2 on, Psi Blades can be a BIG pain for melee heroes.

Meld is not taken early because it has almost no efficiency early game. Unless your opponent is highly unintelligent and stands right next to you, or doesn’t move when you disappear right in front of him, Meld won't help you do anything. As much as the direct damage seems like it should be taken early for maximum use, Lanaya will usually not be trying to gank and surprise heroes until the higher levels. Also, without Psi Blades, Meld is almost impossible to perform. If you give up Refraction to keep Psi Blades, you become a sitting duck once you pop out of Meld.

Naturally, Psionic Trap is maxed as early as possible, and stats are taken after all skills are maxed. Stats can be taken earlier in place of Psi Blades if you are really getting pummeled, but it is not recommended.

Item Build:

1. Gauntlets
2. Circlet of Nobility
3. Gauntlets
4. Ancient Tango of Essifation
5. Bracer Recipe
6. Ring of Regeneration
7. Circlet of Nobility
8. Boot of Speed
9. Bracer Recipe
10. Mithril Hammer
11. Mithril Hammer
12. Desolator Recipe
13. Boots of Travel Recipe
14. Eaglehorn/Quarterstaff
15. Quarterstaff/Eaglehorn
16. Butterfly Recipe

Extra Items:

17. Broadsword
18. Blades of Attack
19. Crystalys Recipe
20. Platemail
21. Chainmail
22. Hyperstone
23. Assault Cuirass
24. Demon Edge
25. Buriza Recipe

Explanation:

First off, you want to be able to survive early game. The ingredients for Bracer (plus one Gauntlet) provide a good start, boosting your starting health and mana to 644 health and 286 mana. This will help you stay in your lane. If you follow my advice, and try to avoid the urge to kill heroes, you should be able to gain exp and money normally. Use tangos when around 350, and try to keep your lane under control.

After your first return to the fountain, finishing the first bracer will clear up some space. Since you are out of tangos, you will still want some regeneration to stay out there, and Ring of Regeneration helps a lot. Buy as much of your next bracer as you can, and Boots of Speed if you can afford this trip. By now, you should have a good amount of health ad regeneration, and won’t be super slow.

Desolator is an amazing item on Lanaya. The 2 hammers aren’t too hard to farm up, and give a good damage boost each time you grab one. Desolator is so key because of the – armor. The more – armor you inflict on an enemy, the more effective your plus damage is. Not only are you doing more damage now, but also all your teammates gain that same advantage. Desolator is amazing in 1v1, and team battles. A truly core item for this build.

After Desolator, Boots of Travel are taken so that you can give chase at this point, and reliably help defend and push. Now that you are beefed enough to actually fight, you will need speed to chase down. Although Power Treads provide an extra 30% IAS, I don’t recommend them. Being able to move in and out of battles quickly, and teleport to support pushes/defend is really valuable in the long run.

Butterfly is the next core item. Being an agility hero, Lanaya benefits greatly from a Butterfly. Not only does she gain +60 damage, but the 30% evasion allows more chances for Refraction to block damage. Also, Butterfly naturally speeds up your attack, raising your overall DPS by a lot. Depending on how you are farming, you can buy Eaglehorn or quarterstaff first. It won’t matter, as you will buy the other component next. It just depends on your current state of money making.

If the game continues beyond this point, Critical strike becomes handy for dishing out DPS. However, only a Crystalys is made first. You already have a huge amount of + damage. The critical strike is what is important at this point. After that, begin assembling the parts for Assault Cuirass.

Assault Cuirass provides some useful stats late game. With the total + armor, and +IAS, Lanaya becomes a true beast. Also, Cuirass emits a – armor aura, making your damage hit all the harder. If the game really lasts that long, which I highly doubt, finish your Buriza and kill your opponents. Hard!

-Super Slowed



This build is one of the more self-explanatory builds. It revolves around Eye of Skadi, which is a pretty decent item all around. The key to using this build is getting into singling out an opponent and just pulverizing him to nothing. The slow from Skadi, combined with trap chasing, can prove quite effective.

Skill Build

Level 1: Refraction
Level 2: Psi Blades
Level 3: Refraction
Level 4: Psi Blades
Level 5: Refraction
Level 6: Psionic Trap
Level 7: Refraction
Level 8: Psi Blades
Level 9: Psi Blades
Level 10: Meld
Level 11: Psionic Trap
Level 12: Meld
Level 13: Meld
Level 14: Meld
Level 15: Stats
Level 16: Psionic Trap
Level 17-25: Stats

Explanation:

Since the early game of Lanaya will be the same set of items, the same skill build is used. This build is a little more crucial for this item set, however, since Eye of Skadi really takes a lot of careful money making to create.

Meld is still not taken early. Even though you will gain a slowing orb from EoS, it is HIGHLY unlikely that you will have one made before Level 9. Meld is still ineffective early on if you can’t hit them at all, and Refraction is a key skill to survive and possibly net a kill.

Everything else stays the same as well. If you really wanted to, you could try an early Meld/Psi Blades combo to try to grab an early kill and get Skadi faster, but I still don’t think it’s a good idea.

Item Build:

1. Gauntlets
2. Circlet of Nobility
3. Gauntlets
4. Ancient Tango of Essifation
5. Bracer Recipe
6. Ring of Regeneration
7. Circlet of Nobility
8. Boot of Speed
9. Bracer Recipe
10. Ultimate Orb
11. Ultimate Orb
12. Point Booster
13. Eye of Skadi Recipe
14. Boots of Travel Recipe
15. Eaglehorn/Quarterstaff
16. Quarterstaff/Eaglehorn
17.Butterfly Recipe

Extra Items:

18. Platemail19. Chainmail
20. Hyperstone
21. Assault Cuiras

Explanation:

Since the early game strategy is the same, buying the same set of items will have the same effect. In this build, survival is key, as farming the Eye of Skadi can be tedious at times if you are getting ganked all the time.

Eye of Skadi has really good results on Lanaya. First off, it gives her some bonus health and mana, which provides more survivability. Most importantly, it provides a constant slow. With Eye of Skadi, it becomes easy to jump out at someone, Meld, attack, refract, and chase till dead. With trap chasing thrown in, your enemy will be moving pretty slow.

Once again, Assault Cuirass is formed, because of the synergy that it provides with Lanaya’s skills. Also, since you do not have Stygian Desolator, it helps provide the – armor to put a little more punch into your attacks.

-Multiply and Meld



One of the crazy builds out there; it provides a unique way to play Lanaya. This build revolves around confusing and surprising your enemies. It takes a little bit of coordination and skill, but if you can pull it off, it’s a fun way to play.

Skill Build

Level 1: Refraction
Level 2: Psi Blades
Level 3: Refraction
Level 4: Psi Blades
Level 5: Refraction
Level 6: Psionic Trap
Level 7: Refraction
Level 8: Psi Blades
Level 9: Psi Blades
Level 10: Meld
Level 11: Psionic Trap
Level 12: Meld
Level 13: Meld
Level 14: Meld
Level 15: Stats
Level 16: Psionic Trap
Level 17-25: Stats

Explanation:

Once again, I believe that this is the most solid build to provide Lanaya with. Putting points into Meld early game just puts you at a vulnerable state, and makes it hard to keep your lane under control. I strongly recommend you stick with this build, as it is the most solid I’ve tried.

Item Build

1. Gauntlets
2. Circlet of Nobility
3. Gauntlets
4. Ancient Tango of Essifation
5. Bracer Recipe
6. Ring of Regeneration
7. Circlet of Nobility
8. Boot of Speed
9. Bracer Recipe
10. Blade of Alacrity
11. Robe of the Magi
12. Diffusal Blade Recipe
13. Vitality Booster
14. Boots of Travel Recipe
15. Manta Style Recipe
16. Sacred Relic
17. Radiance Recipe

Extra Items:

18. Eaglehorn/Quarterstaff
19. Quarterstaff/Eaglehorn
20. Butterfly Recipe
21. Platemail
22. Chainmail
23. Hyperstone
24. Assault Cuirass

Explanation:

Once again, early bracers and Ring of Regeneration for survivability. As long as you keep your lane under control and stay alive, making Diffusal is cake.

Diffusal Blade is absolutely amazing at the point you buy it. Though the feedback isn’t a big deal, the purge is where this item really shines in this build. Purge can not only slow enemies who are running away down, but it can remove some real annoying buffs from you, your teammates, or your enemies.

Boots of Travel are taken before Manta Style, because you should use every charge of purge before you change to manta. With a generous 10 charges, that’s 10 times you survived, your teammate survived, or you scored a kill. The power of purge should not be underestimated.

Manta Style is a great item all around, as it gives Lanaya some bonus health, as well as feedback and two images. Images are always fun, and with Lanaya, it’s no exception. The most common thing to do is to jump someone, split into three images, then meld and attack again, while your images wail on them, and then trap chase until dead. It can be hard to manage, but it is quite effective.

Radiance is a different approach. Since you now have images and more health, you can afford to spend almost all your time near the opponent. With meld, images, and refraction, you can remain next to an enemy for a good 10 seconds. With Radiance, it not only boots your damage, but also does 36 dmg/sec. That’s 360 extra damage on top of the 10 seconds you and your images wail on them.

Butterfly is brought in this build to give you the IAS you need. Up to this point, none of the items have helped with that, and the Butterfly is just what you need. +60 damage, IAS, and evasion for you and your images. It’s great.

Finally, finish off strong with Assault Cuirass to really let them take a pounding. Mana burn, constant damage, armor reduction, + over 100 damage and High IAS comes together to create ownage.

Other possibilities:

Lothar’s Edge



A decent item, but it really isn’t that needed. Many people like to get positioned for meld by using Lothar’s edge, but I think that using that much gold just for that is unneeded, especially when it can be countered by wards that cost 20 times less. Plus, if they buy wards for your lothar’s, then your traps are now visible. Even though you can just trap chase, all your observer traps and backup traps are now targets.

Blink Dagger



I personally think that a Blink Dagger is unneeded in the same sense that Lothar's is. Lanaya already has Psionic Traps to catch up with enemies. However, Blink Dagger is actually, in some cases, a very reliable tool. There are some moments where a well placed blink could net a kill, or escape from harm. Unlike Lothar's, though, this item can't be countered by buying an item. Blink is always the same value.

The only reason I don't like to use Blink Dagger is because the money. As much as you would like to say, "I can farm that easy! Its only 2150 gold!", it's not that simple. The time that you would buy a blink dagger is the same time that you are saving money to buy other core items. Since Blink Dagger offers no stats, no damage, and has a pretty big price, I really have trouble getting myself to buy it.

All in all, Blink Dagger is one of the better possible items that you could build around. It comes down to the player's preference, really. One thing, though: I do not recommend you use Blink Dagger unless YOU ARE GOOD AT IT! I swear it's annoying to see people do the worst Blinks (1 unit ahead, or straight into 5 heroes).

Heart of Tarrasque



A last resort item for Lanaya; you should buy this if you are just getting pounded and focus fired. The extra hp helps for sure, but it’s a high amount of gold to pay.

Satanic



Once again, sort of a last resort. Satanic is more viable as an item than Heart of Tarrasque because of the lifesteal, but there are better orbs for Layana. If you want to get a lifesteal orb, you would be better of with Mask of Madness.

Mask of Madness



A decent item for Layana but is very risky and is situational. Activating Mask of Madness can be very dangerous, but it works if you can manage not getting focused on.

Vanguard



A controversial item. Vanguard, in my honest opinion, is the best alternative for Layana if you prefer it to 2-3 bracers. I personally don’t advocate Vanguard because you can achieve the same HP bonus and regeneration from 2 bracers and a Ring of Regeneration. However, Vanguard provides 65% to block 35 damage, which allows Refraction to remain against creeps longer.

However, I personally stay away from creeps whenever possible while Refraction is active. I tend to do this with enough success that I don’t find it necessary to buy a Vanguard. This really is a player’s preference choice.

Sange and Yasha



Another decent item for Layana. The components are easy to farm and put together. It provides some health and damage, but it can’t really compare to Eye of Skadi. If you are getting so messed up you can’t farm Skadi, then this is an alternative choice

Black King Bar and Linken’s Sphere



These two items are gotten for one purpose: spell protection. If the entire enemy team is casters, then these are reasonable choices. However, I don’t really recommend either, as they don’t really provide what Layana needs. Linken’s Sphere is a better choice over Black King Bar, though, since it provides some stats and regeneration.

Maelstrom and Mjolinir



An interesting orb effect for Layana to use but is unneeded. You already have huge farming power with Psi Blades, and Layana doesn’t have the attack speed to support the orb effect. It just isn’t enough to be worth the money. The only time you should get this is to farm as hard as possible.

Hood of Defiance



A decent item. You should buy Hood of Defiance if you are getting overrun with casters. Hood of Defiance is also easier to get if you follow the given builds; you will already have a Ring of Regeneration

Items NOT to get:

Caster Items (Soul Booster, Mystic Staff, Dagon, Refresher, Guinsoo’s)

Layana is not a CASTER! Though she has a high intelligence gain, Layana is not meant to be played like a caster. The only possible thing you could do with these items is getting your face pwned off.

Cranium Basher



1. You have a ranged attack: 10% to bash
2. Layana doesn’t have a crazy attack speed enhancer capable for stun lock.

Strategies

Welcome to the core of this guide. This section will cover all the tips and aspects of how to use Layana’s skills effectively. Through this section, the following will be covered:

-Timing of Refraction and where to use it
-Lining up and farming with Psi Blades
-When you actually should use meld
-Placement of Psionic Traps
-Trap Chasing
-Useful Combinations
-Team Support
-Large Battles

Refraction

Now, Refraction is going to be your key to winning or surviving almost every fight you participate in. You already know the basics of Refraction, but there are some real important tricks that you will need to perform to grab the most out of your Refraction.

1. The damage doesn’t count.

When Refraction absorbs an attack it doesn’t matter how big the attack is. Now matter how much damage is dished out, Refraction will absorb it. So, if Mortred jumps you and critically hits you for 648, then that only takes out 1 out of your 5 attack counters. Nifty eh?

2. Timing is of the Essence

When you turn on Refraction, you need to be careful running in. It sucks to have your 5 charges wasted because creeps jumped up on you. Try to avoid running into creep waves as much as possible. No matter where you are, the less attacks possible, the better. Always think about what is surrounding your target before you jump into the fray, or you could end up dead…very quickly.

One of my favorite tricks so far is very helpful. If you are preparing to gank, and you are waiting in the forest, activate Refraction ahead of time. Once Refraction is has about 8 or 9 seconds left on cooldown, jump into attack. If done correctly, you will absorb the first few attacks, and right as your old Refraction dies out, you can recast it! This allows a total of 10 attack blocks instead of 5, and lots of bonus damage. Mastering this technique can improve your ability to gank substantially.

Use of Psi Blades When Farming

Psi Blades can be your best friend. Not only do you receive extra range, but it turns you into a 100% cleave machine. All you need to do is attack from an angle that will hit the most creeps. Doing this will maximize your gold input, and you will have items in no time.

The trick is lines. What Psi Blades does is it hits everything in a straight LINE. So, whichever direction your projectile is headed, that is the same direction that your Psi Blades will spill into. If you want to guess if you can hit them, trying to draw a line from you, to your target, then straight through. If they are not on or very close to that line, then they will not be hit.

When you should Meld

Meld is a very situational windwalk. The problem with Meld is that you need to be standing still for it to stay active. While this may seem easy, it limits your zone of attack and movement to a very small circle. In order to gain the + damage and armor reduction of Meld, you must ATTACK coming out of meld. You can’t move, then attack. You need to attack off the bat.

Keeping this in mind, Meld can be used at two times where it is the most effective.

1. Offensively, at the beginning of a battle.

To start off a battle, you can run straight at an opponent. At this point, your opponent will either run or fight. Either way, what you need to do is Meld immediately. After you hit the Meld key, attack your opponent as fast as you can. If done right, you will land a quick hit that’ll do lots of bonus damage and reduce their armor.

This use of Meld can provide a big advantage at the start of the fight, and beef up your damage for the remainder. Once you break out of Meld, pop you Refraction and destroy them. If necessary, trap chase until they are dead.

Now, another way to use Meld offensively takes a little prediction skills. If you see a hero coming down towards you, and expect to fight them, Meld right then. Wait until they come into range, and break out of Meld. Hopefully, you will be close to being able to use Meld again. Once you can use Meld, pop it again and break it quickly. That's a total of 400 bonus damage, and a longer period of -2/4/6/8 armor.

2. Defensively, to hide from your enemy

Though it is hard to do at times, hiding yourself with meld can save your butt if you do it right. The right time to use Meld to hide is when you know you can stay there are not get massacred. Only attempt to hide if you know the other team doesn’t have wards with them, and that they don’t have any AoE heroes nearby. As long as they aren’t there, you can simply wait it out until they leave, and quickly pop out of Meld and run back to base.

Psionic Trap Placement

Well, I can’t stress enough how important this section is. Psionic Traps are the key to playing Lanaya well. There are so many great things that traps can do, and knowing how to do them will be your ticket to success.

First off, lets talk about the stationary traps. Over the course of a game, you will have about 4-10 traps that are always place in the same areas. These traps are place to be strategic areas that ganks will usually chase through.

By placing a Psionic Trap somewhere, you gain a small area of sight in that area. This makes them invaluable to spot ganks, as well as slow chasers or runners down. At Level 6, you will get your first 5 traps. At first, you should place your traps in your lane area. Here is a common setup for both the general area of the whole map, and early game trap placement (Mine is at Sentinel Bot)

Here is the standard Lane Trap. These are place in the middle of lanes, and are the ones you’ll see the most often during pushes and early-game lanes. These are used to either slow a pursuer or slow a victim. Observation is not important at this point.

Now, early on, you will want to place at least one River Trap. These traps are placed at the ramps and entrances of the river to provide scouting and trapping at the right moment. There are many points in the river you can use, as it is narrow and a great place to surprise someone. Below are some River traps placed at certain points, even two traps close to each other.

Trap Chasing

Here we are. The heart and cheapness of Psionic Traps lies in here.

Psionic Traps are amazing combat tools. Wait…what? Shouldn’t you lay down all of them ahead of time? They aren’t in-combat useable!

The answer is no. Look at the skill itself: 15 mana to cast and 7 seconds of cooldown. What is not included in the tooltip is the range at which they can be cast. Psionic Traps can be cast from a range of 2000 units. This allows placement of Psionic Traps from huge distances, and you can literally spam Psionic Trap without running out of mana.

This is amazing. If a hero is running from you, you may have a trap set up somewhere in the vicinity, but they won’t get close enough. Now, here comes the cheap part. Watch the area you are traveling in. Predict where they will head within the next 5 seconds. This is much easier to aim with then, for example, blink, because of one key thing: The range. If you get juked out, you can simply wait another 6 seconds and place one ahead of the hero. If you have traps already laid out, and can actually place traps on the go, you’ll easily catch a hero.

Team Support

Finally, Psionic Trap placement outside of battle is crucial. Traps have a decent field of vision, and cannot only be used to slow, but to observe. Placing traps in key areas like rune spawns, the river entrances and exits, and forest areas provide not just sight, but helpful tools. Having your traps spread out across the map will provide some help when you find yourself in a sticky situation.

Placing traps in your lane and the others is important during pushes. Whether your team is pushing or defending, traps placed behind or ahead of the group will provide support. If an enemy team is pushing in, and you scare them back, you and your team will be able to net some kills if you placed a trap or two behind them. On the pushing side, you can set up traps along the lane as you push. When the enemy team is chasing you out the lane, blow the traps to prevent any deaths, and get away intact, with a successful push.

Useful Combinations and Large Battles

There are the following patterns of skills you can use with Lanaya:

-Meld, Attack
-Attack, Meld, Refraction, Attack
-Attack, Meld, Blow Trap, Refraction, Attack, Blow Trap…
-Refraction, Wait, Attack, Meld, Refraction, Attack, Blow Trap
-Meld, Wait for a few seconds, Attack, Meld, Attack, Refraction, Attack, Chase, Trap

However, since Lanaya can lay traps down whenever she wants, you can make a combo as long as you want. Her skills are low on manacost, and Lanaya has a decent mana pool for an agility-based hero.

The best way to start a fight between an opponent is like this:

First, activate Refraction. Wait until you have about 10 seconds on cooldown left, then run in. Attack until Refraction is down. Meld, and quickly attack again. From here, use Refraction again, and lay Psionic Traps for chasing once the enemy begins to run. This is a little complicated at first, but after doing it; you get the hang of it.

In large-scale battles, you will usually go unnoticed, unless the other team has really started to hate you. Use this opportunity to Meld, and then break it on the hero that is being focused on. Once someone begins to attack you, use Refraction and pummel down upon them. If you noticed your team is retreating, lay down a trap and bounce.

If you notice a chase starting, try to help in whatever way you can. With a 2000 range trap, you can easily change the tide of a chase with a slow. Also, always try to pay attention to your traps among large battles; it’s easy to forget where your closest trap is, and that you can lay traps in mid fight.

Gameplay Walkthrough

Here’s a walkthrough on how to proceed through the game if you haven’t gotten it already.

Early Game - Level 1-6

Grab your starting items and head out to a lane, preferably top or bottom. It doesn’t matter if you solo, just personal preference. Make sure you grab Refraction first. When the creeps arrive, check to see if you are up against a melee or ranged. You can try to last hit if they are melee, but watch for nukers, as you are still very fragile. Just keep back and knock out creeps. If your enemy doesn't deny, then you should be Levels 2-3. You should have gotten Refraction and Psi Blades. If your opponent is ranged, you will most likely have to defend at your tower.

Keep collecting money off of the creeps. If you are against a melee hero, you will be able to harass them a little at this point. If you have pushed your opponent back to their tower, don’t try to Refraction yourself and dive in, you’ll die unless they only need one hit to die. You don’t need to achieve hero kills at this point. Right now, surviving while keep your lane under control and farming creeps is what you need to do. If you get lucky and see an opportunity to snag a kill, do it. This will usually only happen if you are laning with a stunner or slower.

This is very important. If you want to be more effective at creep killing, try to line your attack up so you catch as many creeps as you can with Psi Blades. This will allow you to dominate your lane. Always wait until you are being pounded on to activate Refraction. Make sure you don’t lose your tower, as that is your only backup for the time being. At this point in time, you should have a healthy amount of money (somewhere between 800-1200)

When you reach Level 6, lay down your 5 traps, and then head back to the fountain.

Tips:

As Lanaya, you will probably harassed early on if you are matched against ranged or a caster. There really isn’t anything you can do about it at this point, so just try to stay alive and protect your tower. Once you have Psi Blades Level 2, you will be able to own creeps, and harass melee heroes. Hang in there until you have laid down some traps and return to the fountain.

Early Mid Game - Level 7-11

At this point in time, you will be able to hold your own. You should have maxed out Refraction, and have some decent range with Psi Blades. Make sure you place your traps well, as you only have 5 at this moment. Don’t go to other lanes to help gank unless you have to, as you still need to get a few more levels. If you are going one on one in your lane, you can try to net a kill now. Using Trap Chasing and the Double Refraction trick will help ensure a kill. DO NOT try to trap chase past a tower, you will get owned. Keep on pushing your lane out; you should be able to waste creeps now.

Tips:

If you have a teammate with you, now is a great time to destroy that lane. Hopefully you are paired up with a disabler. If they stun or slow, you can walk right up to them, use Refraction, and nail them with +80 bonus damage on each hit. If they are getting away, lay and blow a trap. Your pal will probably disable again. It is likely over by that point. Try to knock down your enemy’s tower, as it’ll give you more room to trap chase, and more area to lay stationary traps.

Mid Game Level - 12-16

Now you should be focused on farming and completing your Stygian Desolator. Stick to the bottom and top lanes. Make sure you pay attention to your stationary traps during this stage, as they will warn you of incoming ganks. If you haven’t taken out the first tower on either the top or bottom lane, do that now. Stygian Desolator is going to be really important at this point, as it’ll be a huge damage boost for your entire team. Each mithril hammer you purchase will help you get the next part of the recipe. You should have it finished by levels 14-16

Tips:

Farm like a madman. A MADMAN!

Late Game Level - 17-25

Now that you have your Desolator, the enemy team while start to take notice of you. Keep your traps set up, and keep a watching eye. Even though most time will be spent pushing lanes at this point, you can score a kill if someone goes out alone. Make sure you are either at every push, or have Psionic Traps at the area of the push. The best thing you can do during a push is lay out traps for escape and chase, and use your Stygian to lower armor to a scary level, at which your teammates will eradicate anything. Deal as much damage as possible with Refraction on and escape once you notice that your teammates are heading back. If your team is bad at clearing waves, get in there and smash on them. Always remember to use Psionic Traps, even when getting attacked. They can mean the difference between you and your team surviving or not.

And at the end, you should be a crazy, dps dealing, armor crunching, and trap-throwing beast. If you’ve followed what has been given throughout this guide, and have learned to play Lanaya, then it is very likely you will be able to own people left and right. Of course, having less than competent teammates won’t help you win. Just try to work together; Lanaya can be an amazing team fighter.

Tips/Additional Stuff/Allies and Enemies

Allies

Lanaya can pair well with almost every sort of hero. Where she really shines in teamwork, however, is with disablers. If you can get a hero stunned, Lanaya can wreck upon them using Refraction and Meld. Coupled with Stygian Desolator and Meld, Lanaya also goes well with other DPS dealers. All around, Lanaya can pair with almost any hero.

Enemies

Image Heroes and Summoners



Any hero with the ability to produce images or summon help(Naga Siren, Terrorblade, Phantom Lancer, Chaos Knight, Undying, Demon Warlock, Lycanthrope) will chew through your Refraction charges and destroy you. Unfortunately, most image/summon heroes also have a stun, slow, or disable.

AoE Caster



Any AoE caster can prove a big problem for Lanaya. This effectively makes melding to hide useless. As long as they stand there, Lanaya will her butt kicked. Hard. Spells such as Pulse Nova, Freezing Field, and Diabolic Edict are just some of the few.

Damage Over Time



Any hero that deals damage over time, especially in short intervals, will destroy Lanaya. Since each dot registers as damage, one tick will remove a counter on Refraction. This renders one of her best skills useless.

Radiance Users



Any hero that uses Radiance often in their core build (Viper, Weaver, Naix) will also destroy Lanaya. Radiance deals 36 damage a second, and combined with their own attacks, will make short work of your Refraction

Worst Enemies
Pudge



Stay away from at all costs. Pudge will not just own you; he will reign over you like a nightmare. Not only does he have Dismember to hold you, but he has Rot, which is a very potent DoT. Even worse, this guy can just throw a hook at where you are melded and its over. Don’t take Pudge on…ever…without help.

Dark Seer



Interesting that a new hero would be a counter to her. Dark Seer counters all of her skills. Dark Seer can cast Ion Shell and stand next to you, which can hit you in meld, and will eat through your Refraction. Also, if you are in Meld, he can Vacuum that area and pull you out of it. Even worse, he can buff himself and run through your traps, laughing. Worst of all, he can cast Ion shell and Surge on other team member as well. Get someone to kill this guy for you.

Axe



Axe can be a really big pain. You need to always be cautious of getting close to Axe, as Counter Helix makes short work or your small portion of health. Battle Hunger can eat through your Refraction charges, and Berserker's call will pull you out of Meld. Culling blade goes right through Refraction as well. Watch out for this guy, he can hurt... a lot.

Note: Meld bonuses will still be applied if you are Beserker Called out of Meld. The -armor buff is not removed after Berserker's Call.

Tiny



A pro Tiny player could really be a pain in your side. Avalanche is many seperate bursts of damage, and Toss could throw you out of Meld, and damage you with AoE. If he is near you, try to jump him after he's used Avalanche, to give you the most time possible before he can hit you with it. Basically, stay away from him unless he's stupid, or you are in a team battle.

Anonymous Facts and Tips

-As long as the attack lands on it's target, Meld bonuses will always apply. (If you attack an invis hero, and the attack lands, then it won't matter if they are now currently invisible).

-Meld Level 4 has been fixed in 6.44b, and now stacks correctly with Stygian Desolator, as well as Assault Curiass.

-When under Meld, you will not emit auras until you break Meld.

-Psi Blades will not transfer Orb Effects to units within the spill range. Only the target of the attack is affected.

-Your teamates can use Boots of Travel on Psionic Traps, but you can't (Thanks to Galv)

-You will not break Meld as long as you don’t move. If you are stunned in Meld, you will not appear. Any skill that moves you will break Meld, however.

-As much as people would like to believe, Refraction will not block Culling Blade. If you are underneath the specified health amount, you will die.

-Remember that when you are playing Lanaya, that she isn’t meant to be the super imbalanced hero that pwns everyone. You will die from time to time, but that doesn’t mean you can’t get back up and pwn some more faces off

- When playing Lanaya, always pay attention to your traps and your teammates. You can easily save a teammates life just by activating a River Trap or such.

Sunday, February 22, 2009

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Dota Garena - GG Tunnel, Ping, Anti Spike Guide

What is GG Tunnel?

GG Tunnel allows you tofind an optimum indirectconnection to a player with 'X' ping to you when directconnection is not available." Tunnel is restricted.You can only use tunnel when you get no ping to your opponent.(Many people missused tunnel as ping function).

Where does this apply?

it apply whenthe player cannot see other player hosting in room .for some reason, some player cannot see otherplayer hosting in the room and could be due to the following, 1. firewall blocking ggclient or some port. 2. their computer got problems with ggclient.

What is direct connection?


Directconnection is the connection from the host to players without goingthrough gg server. it is mainly used when play in custom game/lan gamein warcraft/counter strike. Why we need it? we need direct connectionto have minimum lagness of the game.

Why need to have GG Tunnel?

We needit to see the game, just to have the initial connection with the host.but when gaming, gg tunnel is useless, it's all about directconnection. if we clicked someone with gg tunnel, sometimes it justlooks like no effect, and it does really no effect. it only got effectwhen u got system message for example that said tunnel 1 : 234 ping,tunnel 2 : 9999 ping, tunnel 3 : 9999 ping. in otherwords, ifsuccessful, it will appear system message. but if not successful,then ur already having direct connection with that player

What is that 3 sort of tunnel?

GG Tunnel tunnel the specified people 3 times through the GG server.

Then what should i do?

Now u knowall about GG Tunnel, don't ask for tunnel next time if you joined a gamebecause you already in the game, means you can see the game earlier andjoin. why bother to tunnel anymore? doesnt it make sense?

Below is an example of a successful tunnel :

1. target the people that didn't have ping with u, right click and tunnel him



2. You will see [system message] Tunnel1 found ,blablabla. The first ping is accurate, but i have no idea why thesecond and third ping increased.



What is Ping?

It is the amount of time taken for apacket of information to transfer and receive back and vice-versa.

What is the use of Ping function in Garena?

A tool used to create direct connection (P2P) between players in the roombut it will normally create it automatically for you. Some router userwill find it hard to get ping with most of the user, so they get X ping. | ping means the best. || ping means not quitegood. ||| and |||| ping is horrible.

Why i need to know this?

most ofthe time, we need prefer to join | ping game and the host need to makesure all theuser in the game have | ping with him too by using ping allin "Gamers joined my host" tab to reconfirm the ping.

Why some people can see numerical number in ping instead of |, ||, ||| and |||| ?

Numericalnumber is the actual and accurate ping ranging from 1 to10000, thelower the better. They can have this function because they are goldmember which u have to pay for it. However, it really doesn't matterthat whether u can see the accurate ping or not. We all know that wewont waste time just to find the lowest numerical number host for theminimum lagness. We just probably click the room and join regardless ofthe ping.

How did i actually get ping with most of the user if i'm not on router?

You can try to press Start Game, then ping one of the X ping in the room. it will refresh the whole ping in the room.

Is it that if i get ping, i will have smooth connection?

The smooth connection we all referring to are the minimum lagness ofthe game. As i said above, you will need to get | ping or low numericalnumber (below 200) with the host.

What is anti-spike?

Again, according to support in gg main web, "GG's Anti-spike function is designed tosignificantly reduce spikes during game."

What is spike?

A sudden stop of screen movement when playing.

How does it work?

I'm not so sureabout this new feature implanted in blueserver loader and ggclient. It delayed the data sent between host and players to guarantee receive the data and notlosing it somewhere in the internet. Thus, consume more bandwidth.So, it's matter of balancing between lag and spike.

Why do we need this feature?

According to support in gg main web, it said "Game flow will definitely be verysmooth and enjoyable!" It doesn't work in Warcraft 3 TFT RPG room.

So what's the main point?

Don't even bother to use it if u r playing in Warcraft 3 TFT RPG room.

OMG !! i dun really know what r u talking about in this whole thread.

I'll give u a summary. Tunnel is used only when ucannot see people's game. if u see people's game, then no need tunnel.Ping is used to check/create connection with most of the user in casethe GGC didn't automatic do it for u. Anti-spike is for balancing betwen lag and spike, quite useless and seldom used.


Source www.garena.com

Dota Warkeys 1.9.1.0b - Dota Allstars Warkeys 1.9.1.0b

Features
•Edit custom keys for TFT and ROC.
•Multiplayer and Single Player Support.
•Remap Inventory Keys.
(Even on laptops that do not have a numpad)
•Align Keys to Q,W,E,R Grid

DotA Hero Strategy Guide: Alleria, the Windrunner

Windrunner and Admiral Proudmoore are two newly added balanced heroes to the inventory of sentinel with some good damaging and ganking abilities, Read Alleria Windrunner guide below with professional DotA-Allstars players replays.

In the valleys of Winterspring, deep within the verdant glades of the Forest of Trees, an elf with the power of the wind makes her home. She joined the Sentinel as a free agent shortly after the War of the Magi. Favored by the Goddess of Wind, Alleria received many blessings. Her arrows fly straight and true, piercing all enemies in a line. She can lace her arrow with wind and bind enemies together by creating ethereal shackles. Her footsteps are hastened by the currents of air. It is known that she can dispatch enemies at blinding speed by releasing a flurry of arrows. She is indeed a worthy enemy of the Scourge.




Hero Abilities


Shackleshot

Alleria fires an enchanted arrow using wind magic that binds the target to an enemy unit or tree behind it.

Level 1 - 1.4 seconds shackle
Level 2 - 2.1 seconds shackle
Level 3 - 2.8 seconds shackle
Level 4 - 3.5 seconds shackle

Cooldown: 14
Manacost: 90/100/110/120

Level 1: 90 mana, 14 sec cooldown.
Level 2: 100 mana, 14 sec cooldown.
Level 3: 110 mana, 14 sec cooldown.
Level 4: 120 mana, 14 sec cooldown.


Powershot

Windrunner winds up her bow for up to 1 second to perform a single powerful shot. The arrow travels 1700 distance, dealing damage and destroying trees in its path. The damaged dealt is greatest to the first target it hits and is reduced by 10% with each other it passes through.

Level 1 - 120 initial damage.
Level 2 - 200 initial damage.
Level 3 - 280 initial damage.
Level 4 - 360 initial damage.

Cooldown: 12
Manacost: 90/100/110/120

Level 1: 90 mana, 12 sec cooldown.
Level 2: 100 mana, 12 sec cooldown.
Level 3: 110 mana, 12 sec cooldown.
Level 4: 120 mana, 12 sec cooldown.


Windrunner

Imbues her body with the essence of wind, increasing her movement speed by 50% and giving her the ability to evade all physical attacks for a short period of time. Additionally, the gusts of wind around her impairs the movement of nearby enemies, slowing their movement speed in a 300 AoE around her.

Level 1 - 8% slow, lasts 2.75 seconds.
Level 2 - 16% slow, lasts 3.5 seconds.
Level 3 - 24% slow, lasts 4.25 seconds.
Level 4 - 30% slow, lasts 5 seconds.

Cooldown: 65/50/35/20
Manacost: 100

Level 1: 100 mana, 65 sec cooldown.
Level 2: 100 mana, 50 sec cooldown.
Level 3: 100 mana, 35 sec cooldown.
Level 4: 100 mana, 20 sec cooldown.


Focus Fire

Alleria channels wind throughout her body to surge an excess of adrenaline, giving her maximum attack speed on one target for 10 attacks. Damage is reduced in this state.

Level 1 - 50% reduced damage.
Level 2 - 40% reduced damage.
Level 3 - 30% reduced damage.

Cooldown: 60
Manacost: 200/300/400

Level 1: 200 mana, 60 sec cooldown.
Level 2: 300 mana, 60 sec cooldown.
Level 3: 400 mana, 60 sec cooldown.

Skill Build

1 Power Shot
2 Windrunner
3 Power Shot
4 Shackle Shot
5 Power Shot
6 Shackle Shot
7 Power Shot
8 Shackle Shot
9 Shackle Shot
10 Focus Fire
11 Focus Fire
12 Windrunner
13 Windrunner
14 Windrunner
15 Stats
16 Focus Fire
17-25 Stats

As Alleria has very low base hp and lacks farming skills even though she is a mediocre last hitter, maxing Powershot would be your best option. It gives you a nice 380 nuke with a small aoe. I would suggest at least 1 level of Windrunner for more early-game survivability. Maxing this out is not needed at early levels.

Since Alleria has very low base hp, getting stats afterwards won't harm you especially when playing versus heavy nukers like lich. Shackleshot is your disable and needs maxing out as well to form a serious threat, but be careful when playing versus a nasty combo or nukers. It would be Shackleshot/Stats depending on the situation.

Getting the Focus Fire ultimate at level 6 is also not a must-have, as she lacks good damage early game and even though you have maximum attack speed you won't do much damage with 50% reduced damage. Depending on your farm, I would get it at levels 10-11 or even later. If you're not having any problems early game get it and try to shackle your opponents to nearby trees within tower range, Ultimate them and finish them off with powershot.

Item Build

Starting Items

I recommend to let someone else get a courier, because you are very item dependent and need every penny. Besides some tangos I vary whether to get Boots or Circlets/Branches first, since maximum movement speed will make you survive, but Stats will keep you in the lane. It plays no major role however.

Full Item Build


Boots of Speed and two or three Null Talismans will be all you need to keep you in early to mid game. After getting these I would recommend rushing Lothar's Edge, since it gives you damage output, attack speed, and what you need most in this point of game: a very powerful escape skill. Lothar's Edge is no longer an agility item, so you do not pay for anything you do not need. Get Crystalis after Lothar's Edge to boost your damage for a relatively low price. The critical attacks synergize perfectly with Focus Fire. Power Treads (Intelligence) are the next item, mainly for attack speed to not be too dependent on Focus Fire. Boots of Travel are, in my opinion, just a waste, because you do not benefit of the movement speed bonus (you are not called Windrunner without reason), and Phase Boots look good; cheap, boosting damage and survivability with its armor, but do not work well with Windrunner, and therefore are not recommended. As last item, finish Buriza to become a powerful damage dealer.

Luxury/optional Items


Helm of the Dominator greatly increases your survivability and usually is the first thing I get after completing my item build (sometimes even before finishing Buriza, depending on the situation). The problem for all damage dealers is being disabled, so if you are suffering from that you should consider Black King Bar. However, I only get it when facing multiple mass stunners, since you have nothing disabling or gruesomely fearful, so you have a good chance of not being focused first. If your team needs silence, Orchid is a good alternative for Buriza, since you get all benefits out of the intelligence boost. However, you do not need speed bost badly and crits are better in my humble opinion. Decide for yourself.

Strategy

Early game
You are playing a character that is extremely weak in early game (can be compared to heros like Faceless Void, or Phantom Assassin), so play defensively and focus on farming, not killing. You are a lategame killer, so be sure to reach it equipped. Jungling is an option using creep pulling strategies (you are not able to jungle on your own) since you can use Power Shot to clear trees (be aware that hit creeps will not run to you like using Beastmaster's axes). You can escape ganks easily by Windrunner, but always assure that you have an escape path.

Mid Game
Your time has not come yet. Assist your team in ganks with Focus Fire and use Power Shot to clear your team's view if the enemy tries to hide in the forest. With Windrunner and Lothar's Edge you can scout for your team. Be aware of Sentry Wards and most of all, do not forget to farm your equipment.

Late Game
If the game reaches late game, you are finally a real threat for your opposing team. You can assist pushes by clearing creep waves with Power Shot (aiming at the ranged creeps usually makes you hit the most targets), use Focus Fire to deal massive damage in team battles and use Windrunner to chase fleeing enemies on low health. Since Windrunner's cooldown is rather low, you can turn it on if focused in team battles, too, not taking physical damage for six seconds (this is a free Omniknight's ultimate!). Do not get too cocky though; if you draw too much attention stunners and nukers will tear you down pretty easily.

CONCLUSION

Alleria is a semi-carry which means you should combine the farming to the ganking and supportive play style. Being the only carry would be a big mistake as she is way too dependent on her farm. The best way to play her would be farming through early game to get that disable going and start ganking afterwards while not forgetting to farm. Try to sneak up on people, shackle them - hex them and try to finish them off with your teammates. The Powershot and Windrunner are perfect to prevent enemies from fog-escaping.

From the games I've played Alleria feels mediocre and is not as strong as the Admiral. She is very dependent on farming and is not the easiest to play. Playing her is much fun so she is definately worth the addition and the welcome to DotA.

Replays :

* SK.Loda with Windrunner
Loda makes good use of his Powershot to farm, and goes for an Orchid - Boots of Travel - Monkey King Bar - Eye of Skadi - Buriza? build. Thanks to CaTeTo for the tip.
* Windrunner 15-0
* Nice arrows with Windrunner

Friday, February 20, 2009

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Dota Hero Strategy Guide : Axe Mogul Khan

DotA Hero Axe The Mogul Kahn A pretty decent ganker and a mighty tank. A very powerfull adversary early and midle game. Uses the same sound set as Pit Lord. Axe can do solo pushes without help of creeps and can initiate team ganks. It aids as a counter against DPS heroes especially melee heroes with a decent attack speed. When well farmed, Axe is almost ridiculously hard to kill in 1v1 circumstances, even if ganged sometimes. Enjoy reading and we hope this Axe strategy help you outs and will best guide for Axe the Mogul Kahn.

DotA Hero Axe Mogul Kahn Wallpaper

Axe-Mogul-Kahn-Mogul-Khan-Dota-hero

DotA Hero Axe Mogul Kahn Story - In the war of Humans and Orcs that occured long ago many Orcish warriors were corrupted by demonic influence and became tools of blackest darkness. One such warrior was the leader of the Half-Tribe of the Bloodied Axe Clan; Mogul Kahn. Mogul was slain by human Paladins but mysteriously was seen fighting alongside the Scourge around the time Mannoroth started to command the Orcs in the war against Archimonde. The Axe has been revived by demons and uses his reflexes and powerful blows to hunt down and seek out the Sentinels' agile warriors and cut them down to size, even projecting his lust for war onto them.

DotA Hero Axe The Mogul Kahn Stats

Strength: 25 + 2.5
Agility: 20 + 2.2
Intelligence: 14 + 1.6

Health: 625
Mana: 182

Damage: 49 - 53
Armour: 2.8 (14% Damage Reduction)

Range: 125 (Melee)
Movement Speed: 290

HP Regeneration: 1.00 HP/sec
MP Regeneration: 0.57 MP/sec
Attack Speed: 1.42 (+20% IAS)

DotA Hero Axe Mogul Kahn Skills

Berserker's Call



Mogul Kahn focuses all of his enemies' hatred on him, causing them to attack him at all costs.
300 AoE.

Level 1 - 1.5 seconds, 5 bonus armor.
Level 2 - 2 seconds, 10 bonus armor.
Level 3 - 2.5 seconds, 15 bonus armor.
Level 4 - 3 seconds, 20 bonus armor.

Cooldown: 14 seconds.

Level 1: 80 mana, 14 sec cooldown.
Level 2: 90 mana, 14 sec cooldown.
Level 3: 100 mana, 14 sec cooldown.
Level 4: 110 mana, 14 sec cooldown.

Battle Hunger



Afflicts a target with a terrible killing hunger. The target will take damage per second until it kills a unit.

Level 1 - 15 damage/second, lasts 10 seconds.
Level 2 - 15 damage/second, lasts 15 seconds.
Level 3 - 20 damage/second, lasts 20 seconds.
Level 4 - 25 damage/second, lasts 25 seconds.

Cooldown: 25/20/15/10 seconds.

Level 1: 75 mana, 25 sec cooldown.
Level 2: 85 mana, 20 sec cooldown.
Level 3: 95 mana, 15 sec cooldown.
Level 4: 105 mana, 10 sec cooldown.

Counter Helix



Mogul Kahn counters some blows made to him dealing damage to all nearby enemy units.

Level 1 - 17% chance to counter with 100 damage.
Level 2 - 17% chance to counter with 125 damage.
Level 3 - 17% chance to counter with 150 damage.
Level 4 - 17% chance to counter with 175 damage.

Culling Blade



Purges the weak from Mogul Kahn's sight. Deals moderate damage, but will kill a target that is low on life.

Level 1 - Deals 150 damage, will kill if target is below 300.
Level 2 - Deals 250 damage, will kill if target is below 450.
Level 3 - Deals 300 damage, will kill if target is below 625.

Cooldown: 75/65/55 seconds.

Level 1: 120 mana, 75 sec cooldown.
Level 2: 160 mana, 65 sec cooldown.
Level 3: 200 mana, 55 sec cooldown.

Axe The Mogul Kahn Skill Build

Axe Mogul Khan Berserker's Call Skills Build

1. Counter Helix
2. Berserker's Call
3. Counter Helix
4. Berserker's Call
5. Counter Helix
6. Culling Blade
7. Counter Helix
8. Berserker's Call
9. Berserker's Call
10. Battle Hunger
11. Culling Blade
12. Battle Hunger
13. Battle Hunger
14. Battle Hunger
15. Stats
16. Culling Blade
17-25. Stats

Firstly, it is less mana costly and it give Axe more tanking power and ability to kill heroes early in the game. If you have trouble trying to survive in the game you can pump Stats instead or Battle Hunger to have a higher HP and mana.

Well there are two builds for Axe. Battle Hunger skills build and Berserker's Call Skill build.

Axe Mogul Kahn Battle Hunger Skill Build

1. Counter Helix
2. Battle Hunger
3. Counter Helix
4. Battle Hunger
5. Counter Helix
6. Culling Blade
7. Counter Helix
8. Battle Hunger
9. Battle Hunger
10. Berserker's Call
11. Culling Blade
12. Berserker's Call
13. Berserker's Call
14. Berserker's Call
15. Stats
16. Culling Blade
17-25. Stats

Well this Axe Skill build is for harassing, but we do not suggest this build, although many people go for this skill build. Firstly, it does not give Axe a strong killing ability and by maxing out Battle Hunger over Berserker's call is not really a good idea. Most importantly, Axe does not have the mana pool to support spamming of Battle Hunger.

Axe Mogul Kahn Item Builds

Axe is a hero that requires armour as well as HP. Vanguard thus gives a great damage reduction and I can say that it is just made for Axe.

Axe Starting game Items build :

x1 x4

Axe Final Items build :





Axe Core items build:

1. Ancient Tango of Essifation
2. Stout Shield
3. Boots of Speed
4. Ring of Health
5. Vitality Booster >>>Vanguard
6. Bottle
7. Kelen's Dagger
8. Vitality Booster
9. Messerschmidt's Reaver
10. Heart of Tarrasque Recipe Scroll >>>Heart of Tarrasque
11. Boots of Travel recipe scroll

Axe Mogul Kahn Luxury items :

1. Vitality Booster
2. Messerschmidt's Reaver
3. Heart of Tarrasque Recipe Scroll >>>Heart of Tarrasque
4. Sacred Relic
5. Radiance
6. Claymore
7. Blade of Alacrity
8. Blade of Alacrity
9. Lothar's Edge Recipe Scroll >>>Lothar's Edge

Axe Item Build Explanation:

Ancient Tango of Essifation

-Increase survivability early in game
-Allows Axe to stay in lane longer, since Axe is a rather early game hero, it is important that Axe can stay in lane as long as possible

Bottle

-Important for Axe to stay in lane as long as possible to prevent being under level.
-With bottle it does not only allow u to stay in lane longer, but it also heals mana which is very important, giving Axe’s low mana pool.

Vanguard

-Vanguard also gives a good HP regeneration, buying two Vanguards is almost as effective as buying a Heart of Tarrasque, yet Vanguard is much cheaper and easier to farm in early game.
-If you have no trouble at all surviving with one Vanguard, its ok to save the money for Kelen's Dagger or rush for Heart of Tarrasque. Otherwise, Axe is the only hero that can get a double Vanguard.

Heart of Tarrasque

-Great item that Axe must get, althought hard to farm, but once Axe buy a this, Axe becomes really hard to kill.
-This item gives great regen and HP, making Axe a far better tanker and works well in pushes.
-The HP regeneration boost enables Axe to stay in lane longer without having to return to base to heal.

Radiance

-This item is too expensive and usually the match doesn't drag up till this point, furthermore this item's damage increase is not really benefitial, but this item works well in chase as well as great in pushes.

Boots of Travel Vs Power Treads

-Firstly, Axe has a rather slow movement speed to begin with, this will make Axe a terrible chaser. Moreover, Axe do not depend on his attack to kill his opponents, but rather he uses his Counter Helix to slowly reduce the enemy’s HP and finally finishes the enemy of with Culling Blade.
-Power Treads required 1850 gold and Boots of Travel requires 2,700 gold, this is why most people go for Power Treads over Boots of Travel, but the additional gold spent will give u addition about 10 movement speed instead of the bonus attack speed which is not needed.

Blink Dagger VS Lothar’s Edge

-Blink Dagger is cheaper than Lothar
-Blink Dagger will give an element of surprise to the opponent when u blink in the middle of him and the creeps and do Berserker’s Call they do not have much time to react or run.
-Well as I said earlier, Berserker’s Call have a slight delay upon cast, thus is takes a little skill to use Kelen’s Dagger with Berserker’s Call well.
-If you cannot seem to use Kelen’s Dagger well, there is another more expensive alternative, which is the Lothar’s Edge. Well this item will increase your movement speed when invisible and allows you to chase opponents more efficiently.

Axe the Mogul Khan Items (Other items Build)

Assault Cuirass

I don’t suggest going for this item due to its cost, but it gives Axe an additional armour boost making Axe almost impossible to kill and allow Axe to be a more efficient pusher in late game. The 5 armour reduction aura is really a great buff for your Counter Helix. (Note*: Counter Helix is reduced by armour in case you didn’t know, as it does physical damage)

Hood of Defiance

Buy this item only when you are having trouble against opponent nukers, or else this item is more or less unnecessary, but with this item and the two Vanguards you have, you HP regenerate would be “imba” and you would be almost impossible to kill. Main point is Heart over Hood unless trouble with nukers.

Manta Style

This item can be an alternative for Axe, it gives HP regeneration, as well as a great mana regen. Axe having a low mana pool can make use of this item's mana regeneration to prevent insufficient mana to use Spells. This item also Negates spells, providing Axe a better survival mechanism against nukers. Buy this item if opponent has strong nukes, otherwise dont bother getting this item, Perseverance is good enough.

Sange and Yasha

This items gives Axe a little of everything that Axe needs, movement speed, Strength and maim. But the little boost on Axe is not worth the 5,300 gold so this item is a NO, unless you just have too much gold and do not know how to spend it.

Items Not to Get for Axe

Battle Fury

Not a bad item, gives cleaving for better pushing, gives decent HP and mana regeneration considering Axe’s low mana pool. But he doesn't need the damage, as he doest rely on his normal attack to kill enemies.

Satanic

Lifesteal is just not effective on Axe, Axe does not deal a lot of damage with its melee attack, and furthermore Axe does not have a high IAS attack speed. Meaning to say, he uses his Counter Helix to kill, rather than attack his foes to death. More importantly, lifesteal does not take effect when dealing Counter Helix damage.

Cranium Basher

Stun is good isn’t it? Axe is a melee hero right? Axe IS a melee hero; this item seriously is not for Axe. Once opponent is bashed, no one is left to attack Axe and this means no Counter Helix. Moreover Axe does not have a high IAS and attack speed meaning the chances of bashing the opponent is slim. So why waste that 3k gold just to buy this item?

Armlets of Mordiggian

This item is horrible on Axe, the HP reduction per second cause Axe to be more fragile, as he needs the opponent to attack him in order to kill. The attack speed increase for Axe is just not really important, thus this item is not recommended.

Axe The Mogul Kahn Strategy

Axe is not hero to play defensive and hide from enemies. Bear in mind that if you hold the Axe tower, you are playing Axe all wrong. Axe continues to try to stay near the enemy, like the first game of his Counter Helix is much pain in many of these other heroes. Try staying where your enemy is within your Helix's range; not afraid of him trying to attack you, as you have the potential to withstand multiple hits from enemies. Stay on the path as possible, this is where Tango comes in. The best way to harassing the enemy is to stay between the ranged and melee creeps goose opposite team. This will prevent melee heroes from getting their last hits and deny, with you blocking their way. Blocking enemy of terror is also a great way to push. Axe-tanking is a wave of terror early in the game, it will let the enemy not to stay on the path long enough to farm, your creeps attacking the opponent without the opponent creeps protecting him.

Ganking Strategy

If you already have a Kelen’s Dagger or Lothar’s Edge then good for you. Axe can initial ganks for his team, as his blinks into the enemies, taking them of surprise and Berserker’s Call them, your teammates will have the luxury of the time to attack the enemies while they are affected by Berserker’s Call. Finish the enemy who is about to escape swiftly with Culling Blade.

Pushing and Defending

Basically, just tank the enemy’s creeps keeping your own creeps unharmed, as Axe is one of the best creep tankers. This will allow you to push further with your creeps having full HP for the next wave. A way to do this is by standing in between ur opponent's first tower and second tower, this will allow Axe to block the next wave or creeps, without his own creeps being harmed.

This can also give his creeps a chance to down the first tower quickly while Axe keeps his enemy creeps busy. This will help his team to advance forward faster and effectively aid in pushes.

Jungling Guide

We know many people say Axe is a good Jungler, but yes he is a good jungler, but not a quick one. He wont die to neutral creeps and his regen is good, no problem killing neutral spawns, but note that Counter Helix do not always occur. An example will be the Centaur neutral creeps, imagine the two centaurs, both having a slow attack speed and attacking Axe, while the probability of Axe's Counter Helix occuring is 17%, by calculation, it is estimated that Axe needs to be hit about 5-7 times in order for Counter Helix to take effect, but this is just a probability and not a definite calculation. Therefore he is a good in jungling but not efficient enough to farm in the jungle for a large period of the game.

Axe Mogul Kahn Good Allies

Stunners and Slows

These heroes can stun or slow, allowing Axe to move to them and use Berserker’s Call to engage.

DPSers

These high damage DPS heroes can reduce a whole lot of the opponent’s HP during the period of the enemy being affected by Berserker’s call. Example, Axe calls the opponent while juggernaut uses Blade Fury can do some heavy damage.

Nukers

Heroes like these deal heavy damaging nukes on the opponent and reduces their life dearly, allowing Axe to do Culling Blade to finish the kill.

Axe Worst Enemy & Mogul Kahn Bad Enemies

High Damage DPS

They have high damage attacks, which means they do not need many hits just to kill Axe, therefore Counter Helix do not always occur.

Stunners and Slows

They see Axe they stun or slow him and run, Axe being a slow hero and no chasing mechanisms cant kill them, unless Axe already has Kelen’s Dagger or Lothar’s Edge.

Disablers

Stun, Hex, Stun, Hex, well when Hexed Axe cannot do Counter Helix, has no armour and stun and run allows these heroes to escape efficiently.

Powerful Lifesteals

Example, N’aix steals HP according to opponent’s HP. Axe having a high HP, N’aix will steal more HP when he attacks Axe. Example when N’aix attacks Axe with 2,000 HP for the first time, N’aix will heal around 140 HP which is a large number.

Ursa Warrior

Ursa with Overpower and Enrage on is a killer, Ursa can easily get rid of Axe, with his Damage boost due to its Enrage ability and his stacking orb effect fury swipes. He also can stop you from running away with his Earthshock's 55% slow.

Dota Replay Axe Mogul Khan

This replay take from competitive dota and playing by Kuroky. Download DotA Replay Axe the Mogul Kahn from Kuroky. The map is use Dota Allstars v6.57b and Patch 1.22a.

Dota Allstar - Warcraft III Windows Mouse Capture Download

* WMC is an extended version of Warcraft III Mouse Capture.
* It allows you to lock the mouse within a specified window (not just limited to Warcraft III).
* The primary use of this program is to have a game (in window mode) on one monitor and applications such as IM and internet browser on another.
* Without WMC if you move your mouse to the edge of the screen while playing your game, your mouse will just leave the game. You wont be able to aim!

Animated Screenshot

Thursday, February 19, 2009

Dota 6.60 | Dota Allstar 6.60 Changelog | Dota Allstar v6.60 Map Download

Dota Allstars 6.60 Map Download and Changelogs are not released yet, but Dota 6.59c is officially released you can check Dota 6.59c map changelogs and download


DOWNLOAD DOTA 6.60 CLICK HERE mirror 1

DOWNLOAD DOTA 6.60 CLICK HERE mirror 2

Changelogs will update soon

update : you can download Dota 6.60 beta Map HERE

Warcraft III - Warcaft 3 Dota Background Changer



Download BG Changer

This is a wc3 background changer. It allows you to easily change your Warcraft 3 background to something much nicer in only a few steps. You can change your WC3-Background to Undead, Human, Orc and Nightelf.
Instructions
• Note: Make sure that your Warcraft3 is closed
1. Open the "bgchanger.rar" file and extract it to your WARCRAFT 3 FOLDER.
2. Open your warcraft 3 folder and click the folder "bg changer".
3. Run Rutheme.exe by clicking it.
4. Choose your background and open warcraft 3 to test it.

Download BG Changer

Garena AFK Map - Garena Map Afk v2.0 Free Download

Gain High Experience in Garena by using Garena AFK Map v2.0



Download Garena AFK Map

Tuesday, February 17, 2009

Dota Allstar v6.57 - Dota Allstar v6.57b - Dota Allstar Collection Maps

Dota Allstar v6.57 - Dota Allstar v6.57b - Dota Allstar Collection Maps
Dota Allstar v6.00 - Dota Allstar v6.01 - Dota Allstar v6.02 - Dota Allstar v6.03 - Dota Allstar v6.03b -Dota Allstar v6.04 - Allstar v6.04b - Dota Allstar v6.05 - Dota Allstar v6.06 - Dota Allstar v6.07 - Dota Allstar v6.08 - Dota Allstar v6.09 - Dota Allstar v6.09b - Dota Allstar v6.10 - Dota Allstar v6.11 - Dota Allstar v6.12 - Dota Allstar v6.12b - Dota Allstar v6.13 - Dota Allstar v6.14 - Dota Allstar v6.15 - Dota Allstar v6.16 - Dota Allstar v6.17 - Dota Allstar v6.18 - Dota Allstar v6.19 - Dota Allstar v6.19b - Dota Allstar v6.20 - Dota Allstar v6.21 - Dota Allstar v6.22 - Dota Allstar v6.23 - Dota Allstar v6.24 - Dota Allstar v6.25 - Dota Allstar v6.26 - Dota Allstar v6.27 - Dota Allstar v6.27b - Dota Allstar v6.28- Dota Allstar v6.29 - Dota Allstar v6.29b - Dota Allstar v6.30 - Dota Allstar v6.31 - Dota Allstar v6.32 ........................................ Dota Allstar v6.57b

Map: Dota Allstar v6.57b

Date:
November 13, 2008
Download Dota Allstar 6.57b

Map: Dota Allstar v6.57

Date:
November 11, 2008
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Map: Dota Allstar v6.56

Date:
October 13, 2008
Download Dota Allstar 6.56

Map: Dota Allstar v6.55b

Date:
October 07, 2008
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Map: Dota Allstar v6.55

Date:
October 06, 2008
Download Dota Allstar 6.55

Map: DotA Allstars v6.53

Date: July 10 2008
Download:DotA Allstars v6.53 (Direct)
Loading Screen: Loading Screen 6.53

Map: DotA Allstars v6.52e
Released Date: July 02 2008
Download:DotA Allstars v6.52e (Direct)
Loading Screen: Loading Screen 6.52e

Map: DotA Allstars v6.52d
Released Date: June 19 2008
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Loading Screen: Loading Screen 6.52d

Map: DotA Allstars v6.52c
Released Date: May 20 2008
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Loading Screen: Loading Screen 6.52c

Map: DotA Allstars v6.52b
Released Date: May 20 2008
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Loading Screen: Loading Screen 6.52b

Map: DotA Allstars v6.52
Released Date: April 30 2008
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Loading Screen: Loading Screen 6.52

Map: DotA Allstars v6.51
Released Date: Feb 22 2008
Download:DotA Allstars v6.5 (Direct)
Loading Screen: Loading Screen 6.51

Map: DotA Allstars v6.50b
Released Date: Feb 07 2008
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Loading Screen: Loading Screen 6.50b

Map: DotA Allstars v6.50
Released Date: Feb 06 2008
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Loading Screen: Loading Screen 6.50

Map: DotA Allstars v6.49c
Released Date: Jan 08 2008
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Loading Screen: Loading Screen6.49c

Map: DotA Allstars v6.49b
Released Date: Oct 28 2007
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Loading Screen: Loading Screen6.49b

Map: DotA Allstars v6.49
Released Date: Oct 26 2007
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Loading Screen: Loading Screen 6.49

Map: DotA Allstars v6.48b
Released Date:
Sept 06 2007
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Loading Screen: Loading Screen 6.48b

Map: DotA Allstars v6.48
Released Date: Aug 28 2007
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Loading Screen: Loading Screen 6.48

Map: DotA Allstars v6.47
Released Date: Aug 24 2007
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Loading Screen: Loading Screen 6.47

Map: DotA Allstars v6.46b
Released Date: Aug 06 2007
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Loading Screen: Loading Screen 6.46b

Map: DotA Allstars v6.46
Released Date: Aug 02 2007
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Loading Screen: Loading Screen 6.46

Map: DotA Allstars v6.45
Released Date: Jun 27 2007
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Loading Screen: Loading Screen 6.45

Map: DotA Allstars v6.44b
Released Date: Jun 06 2007
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Loading Screen: Loading Screen 6.44b

Map: DotA Allstars v6.44
Released Date: Jun 3/4 2007
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Loading Screen: Loading Screen 6.44

Map: DotA Allstars v6.43b
Released Date: Mar 20 2007
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Loading Screen: Loading Screen 6.43b

Map: DotA Allstars v6.43
Released Date: Mar 19 2007
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Loading Screen: Loading Screen 6.43

Map: DotA Allstars v6.42
Released Date: Mar 11 2007
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Loading Screen: Loading Screen 6.42

Map: DotA Allstars v6.41
Released Date: Feb 7 2007
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Loading Screen: Loading Screen 6.41

Map: DotA Allstars v6.40
Released Date: Jan 13 2007
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Loading Screen: Loading Screen 6.40

Map: DotA Allstars v6.39b
Released Date: Jan 6 2007
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Loading Screen: Loading Screen 6.39b

Map: DotA Allstars v6.39
Released Date: Jan 2 2007
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Loading Screen: Loading Screen 6.39

Map: DotA Allstars v6.38b
Released Date: Oct 30 2006
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Loading Screen: Loading Screen 6.38b

Map: DotA Allstars v6.38
Released Date: Oct 27 2006
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Loading Screen: Loading Screen 6.38

Map: DotA Allstars v6.37
Released Date: Sep 9/10 2006
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Loading Screen: Loading Screen 6.37

Map: DotA Allstars v6.36b
Released Date: Aug 27 2006
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Loading Screen: Loading Screen 6.36b

Map: DotA Allstars v6.36
Released Date: Aug 24 2006
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Loading Screen: Loading Screen 6.36

Map: DotA Allstars v6.35b
Released Date: 5*Aug 4 2006
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Loading Screen: Loading Screen 6.35b

Map: DotA Allstars v6.35
Released Date: Aug 2 2006
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Loading Screen: Loading Screen 6.35

Map: DotA Allstars v6.34
Released Date: Jun 22 2006
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Loading Screen: Loading Screen 6.34

Map: DotA Allstars v6.33b
Released Date: Jun 9 2006
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Loading Screen: Loading Screen 6.33b

Map: DotA Allstars v6.33
Released Date: Jun 1 2006
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Loading Screen: Loading Screen 6.33

Map: DotA Allstars v6.32b
Released Date: May 3 2006
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Loading Screen: Loading Screen 6.32b

Map: DotA Allstars v6.32
Released Date: Apr 22 2006
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Loading Screen: Loading Screen 6.32

Map: DotA Allstars v6.31
Released Date: Apr 17 2006
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Loading Screen: Loading Screen 6.31

Map: DotA Allstars v6.30
Released Date: Apr 12 2006
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Loading Screen: Loading Screen 6.30

Map: DotA Allstars v6.29b
Released Date: Apr 11 2006
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Loading Screen: Loading Screen 6.29b

Map: DotA Allstars v6.29
Released Date: Mar 17 2006
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Loading Screen: Loading Screen 6.29

Map: DotA Allstars v6.28
Released Date: Mar 15 2006
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Loading Screen: Loading Screen 6.28

Map: DotA Allstars v6.27b
Released Date: Feb 24 2006
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Loading Screen: Loading Screen 6.27b

Map: DotA Allstars v6.27
Released Date: Dec 1 2005
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Loading Screen: Loading Screen 6.27

Map: DotA Allstars v6.26
Released Date: Nov 27 2005
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Loading Screen: Loading Screen 6.26

Map: DotA Allstars v6.25
Released Date: Nov 22 2005
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Loading Screen: Loading Screen 6.25

Map: DotA Allstars v6.24
Released Date: Nov 17 2005
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Loading Screen: Loading Screen 6.24

Map: DotA Allstars v6.23
Released Date: Nov 14 2005
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Loading Screen: Loading Screen 6.23

Map: DotA Allstars v6.22
Released Date: Nov 10 2005
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Loading Screen: Loading Screen 6.22

Map: DotA Allstars v6.21
Released Date: Nov 7/8 2005
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Loading Screen: Loading Screen 6.21

Map: DotA Allstars v6.20
Released Date: Nov 4 2005
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Loading Screen: Loading Screen 6.20

Map: DotA Allstars v6.19b
Released Date: Nov 1 2005
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Loading Screen: Loading Screen 6.19b

Map: DotA Allstars v6.19
Released Date: Oct 10 2005
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Changelog: Changelog 6.19
Loading Screen: Loading Screen 6.19


Map: DotA Allstars v6.18
Released Date: Sep 26 2005
Download: DotA Allstars v6.18
Changelog: Changelog 6.18
Loading Screen: Loading Screen 6.18

Map: DotA Allstars v6.17
Released Date: Sep 23 2005
Download: DotA Allstars v6.17
Changelog: Changelog 6.17
Loading Screen: Loading Screen 6.17

Map: DotA Allstars v6.16
Released Date: Sep 16 2005
Download: DotA Allstars v6.16
Changelog: Changelog 6.16
Loading Screen: Loading Screen 6.16

Map: DotA Allstars v6.15
Released Date: Sep 13 2005
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Loading Screen: Loading Screen 6.15
Map: DotA Allstars v6.14

Released
Date:
Sep 03 2005

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Loading Screen: Loading Screen 14

Map: DotA Allstars v6.13
Released Date: Aug 27 2005
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Loading Screen: Loading Screen 13

Map: DotA Allstars v6.12b
Released Date: Jul 21 2005
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Loading Screen: Loading Screen 6.12b

Map: DotA Allstars v6.12
Released Date: Jul 19 2005
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Loading Screen: Loading Screen 6.12

Map: DotA Allstars v6.11
Released Date: Jul 16 2005
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Loading Screen: Loading Screen 6.11

Map: DotA Allstars v6.10
Released Date: Jul 13 2005
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Loading Screen: Loading Screen 6.10

Map: DotA Allstars v6.09b
Released Date: Jun 4 2005
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Loading Screen: Loading Screen 6.09b

Map: DotA Allstars v6.09
Released Date: May 26 2005
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Loading Screen: Loading Screen 6.09

Map: DotA Allstars v6.08
Released Date: May 8 2005
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Loading Screen: Loading Screen 6.08

Map: DotA Allstars v6.07
Released Date: May 4 2005
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Loading Screen: Loading Screen 6.07

Map: DotA Allstars v6.06
Released Date: April 21 2005
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Loading Screen: Loading Screen 6.06

Map: DotA Allstars v6.05
Released Date: April 13 2005
Download: DotA Allstars v6.05
Loading Screen: Loading Screen 6.05

Map: DotA Allstars v6.04b
Released Date: April 04 2005
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Loading Screen: Loading Screen 6.04b

Map: DotA Allstars v6.04
Released Date: Mar 27 2005
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Loading Screen: Loading Screen 6.04

Map: DotA Allstars v6.03b
Released Date: Mar 22 2005
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Loading Screen: Loading Screen 6.03b

Map: DotA Allstars v6.03
Released Date: Mar 21 2005
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Loading Screen: Loading Screen 6.03

Map: DotA Allstars v6.02
Mar 18 2005
Download: DotA Allstars v6.02 (Direct)
Loading Screen: Loading Screen 6.02

Map: DotA Allstars v6.01
Mar 05 2005
Download: DotA Allstars v6.01
Loading Screen: Loading Screen 6.01

Map: DotA Allstars v6.00
Mar 01 2005
Download: DotA Allstars v6.00
Loading Screen: Loading Screen 6.00

Monday, February 16, 2009

Garena Colour Name

How to get colored name Garena

1. You need to register new id with this name to get color name in Garena warcraft games.
2. Way to write ur nick in colours...
3. Typing name with these color codes will also work with Custom, Lan and BattleNet games.

Note: You can't see your colored name in Warcraft/Dota game but others do
see and use it at your own rish.

e.g .|c00ff0000Red


Red is .|c00ff0000(your name)
Green is .c0000ff00(your name)
Blue is .|c000000ff(your name)
Yellow is .|c00ffff00(your name)
Magenta/Bright Purple is .|c00ff00ff(your name)
Deeper purple/violet is .|c00a400ff(your name)
Cyan is .|c0000ffff(your name)
Teal is .|c0000ffca(your name)
Black is .|c00000000(your name)
Medium grey is .|c007c7c7c(your name)
Goldish is .|c00ffbd00(your name)

Garena AFK Mini Map 1.0


Gain HIGH EXP in Garena by AFKing

Category: Other
Tileset: Lordaeron Summer
Dimensions: 32x32
Playable Area: 22x21
Recommended Players: +12AF

Download Garena Afk Mini

Sunday, February 15, 2009

Dota Indogamers Battle.Net Patch 1.22 - Patch 1.22a | Indogamers Dota PVPGN Server

Dota Indogamers Battle.Net - Indogamers Dota PVPGN Bnet Server, The big Dota server from Indonesia with user gamers online around 3000. This Dota server have 2 server free indogamers and indogamers public. Indogamers Public server IP: public.indogamers.us / 122.144.2.38 and Indogamers free Server IP: free.indogamers.us / 122.144.2.132, all Zone 7. For Indogamers Free the user ID can get with visit the Indogamers register at free.indogamers.com.

Indogamers Dota PVPGN Server now use Warcraft 3 TFT Patch 1.22a (Download Patch 1.22a), Download Loader 1.22a, and dowload Battle.net Gateway editor. I hope this help you outs, Enjoy and Fun Gaming

How to Play and Watch Dota Allstar at Garena (Step by Step)


---How To start playing[Step by Step guide]
1- after joining your channel( should be war3TFT or dota channel) click the setting

2-in game setting choose war3 TFT from lan games and click browse

3-set the game path to war3.exe from your computer

4-click start game

5- click local area network

6- you can see the games, you can join or host


7-you need to update your patch to 1.22
to make sure if its 1.22 you have to check this!

8- if you dont have 1.22 patch please download it from here
Download Patch 1.22a

Warcraft 3 The Frozen Throne 1.22a Problems | Warcraft III TFT 1.22a Solutions



Warcraft III The Frozen Throne 1.22a Problems and Warcraft 3 TFT 1.22a Solutions, File Warcraft III The Frozen Throne 1.22 Patch, Version 1.22a Patch (1.22.0.6328), Author Blizzard, Date June 30, 2008, Category Patch - upgrade, for details and changelog patch 1.22a click here. The Warcraft III patch 1.22a has been released with several game fixes, updates and new maps. You can download the patch Warcraft III The Frozen Throne Full 1.22a English version at the bottom of page. The Warcraft 3 TFT game no need crack or no CD to play.

Warcraft III TFT 1.22a Problem and Solutions:

1. Could not start War3.exe and no CD crack 1.22a!! Make sure the loader is in your Warcraft III:

The game Warcraft 3 uses “Microsoft Visual C++ runtime libraries”, download Microsoft Visual C++ 2005 SP1 Redistributable Package (x86) here. Download

IMPORTANT: “Microsoft Visual C++ runtime libraries” requires “Microsoft Windows Installer 3.0″ or later. If installation of “Microsoft Visual C++ runtime libraries” didn’t worked, you need new version of “Microsoft Windows Installer” :

Windows Installer 3.1 Redistributable (v2):

Supported Operating Systems: Windows 2000 Service Pack 3; Windows 2000 Service Pack 4; Windows Server 2003; Windows XP; Windows XP Service Pack 1; Windows XP Service Pack 2. Click to download Download.

Windows Installer 4.5 Redistributable (v3):

For Windows XP Service Pack 2 and Windows XP Service Pack 3 (32-bit platforms). Click to download Download.

2. Installpath/path not recognized error:

Solution: visit here. Type your warcraftIII directory into the text box. Click generate and run the .reg files, Run the patch.

3. Unable to patch file BNUpdate.exe

Solution to Unable to patch file BNUpdate.exe:

1. Navigate to your Warcraft III directory (For me this is C:/Program Files/Warcraft III)
2. Rename BNUpdate.exe to BNUpdate.bak
3. Rename patch.txt (if it exists) to patch.bak
4. Run the patch again
5. If it is successful, delete BNUpdate.bak and patch.bak

4. Unable to patch file War3.exe

Solution to Unable to patch file War3.exe:

1. Navigate to your Warcraft III directory (For me this is C:/Program Files/Warcraft III)
2. Rename War3.exe to War3.bak
3. Rename patch.txt (if it exists) to patch.bak
4. Run the patch again
5. If it is successful, delete BNUpdate.bak and patch.bak

5. Unable to apply patch to file 'UI\SoundInfo\DialogSounds.slk'

This error pop up whenever you try to apply patches 1 by one! blizzard released lot of small updates witch mostly are useless! Solution is simple: always use Universal 1.22a to patch your game, reinstall the game and use patch at below.

Download Warcraft 3 TFT 1.22a Download [Blizzard]

Dota 6.59c AI Plus - Dota Allstars 6.59c AI Plus - Dota Allstars v6.59c News

Dota 6.59c AI Plus - Dota Allstars v6.59c AI Plus News, After Dota 6.59c release on Feb 14, 2009, I have some news for buffmeplz about Dota 6.59c AI, the Dota bots map never been creating until Dota 6.60 release. Here some word from buffmeplz:
The latest Dota AI now is Dota 6.59 AI+ - Dota Allstars 6.59 AI Plus 1.52 Revison 1, you can download Dota 6.59 AI Plus at Dota AI download. Read Dota 6.59b bug, Dota 6.59b quest and Dota 6.60 News
Happy Valentine to You All Guys

Dota 6.59c Changelog - Dota Allstars 6.59c Changelog - Dota Allstars v6.59c Changelog

Dota 6.59c Changelog - Dota Allstars 6.59c Changelog - Dota Allstars v6.59c Changelog, Read the changelogs details of Dota Allstars 6.59 series is 6.59, 6.59b, and 6.59c.

Changelog Dota 6.59c

* Fix a couple of recently discovered exploits

Changelog Dota 6.59b

* Fixed various memory glitches from recent optimizations that sometimes resulted in abilities/items malfunctioning

Changelog Dota 6.59

* Some performance improvements
* You can no longer attack items you do not own if they are in the fountain area
* Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error
* Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D)

* Reworked Enigma's Conversion (see details below)
* Fixed a bug with Towers AI not defending heroes properly
* Reduced Ironwood Branch cost from 57 to 53 gold
* Increased Blademail duration from 4 to 5 seconds
* Improved Chaos Knight's cast point
* Added a new experimental mode -er (-ExperimentalRunes, see details below)
* Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
* Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200
* Improved Antimage's Strength by 2 points
* Increased model size of hexed units a bit
* Increased Curse of the Silent AOE and reduced cooldown slightly
* Decreased Powershot cooldown from 12 to 9 seconds
* Decreased Lightning Storm cooldown from 7 to 6 seconds
* Fixed Acid Spray from affecting Tombstone Zombies
* Spectral Dagger no longer gives vision
* Rebalanced Necrolyte's Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
* Increased Fury Swipes buff duration from 3 to 5 seconds
* Fixed an issue with unit selection when respawning with Aegis while controlling other units
* When a player leaves, the state of his inventory is now recorded in the replay for easier parsing (Same 8_# actions)
* Improved Eidolons magic resistance a bit
* Fixed some minor technical issues with Mask of Madness

* Fixed scoreboard player names when a player switches with a leaver
* Switch no longer works when only 1 person agrees in a 1v1 situation
* Fixed Zombies continuing to spawn when the game is over
* Fixed Eidolon Acquire range and reduced collision size a bit
* Fixed -switch with frozen leaver heroes
* Abaddon now uses the Death Knight model instead of the Evil Arthas one (practically the same, but commonly requested)
* You now have vision over the area you cast Blackhole in (260562)
* Fixed Aegis dropping when using -switch
* Ball Lightning now gives a proper error message when casting without the required mana
* Fixed allied hero visibility when using -switch in -ah mode
* When players swap heroes, the new player/heroid data for replay parsers are updated
* Changed the model on Eidolons and adjusted the scales a bit
* Fixed some issues with Blackhole's silence mechanism when applied to magic immune units
* Fixed some bugs when using -switch with Meepo

Demonic Conversion:
=====================
Splits any non-hero unit into three Eidolons, killing the targeted unit.
Eidolon's can duplicate themselves once whenever they attack 6 times.

Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)

Cooldown: 35
Manacost: 170

Notes: It cannot target Level 5+ Neutral Creeps

Experimental Runes
====================
This temporary mode changes the rune system to a more experimental one. I will be changing how -er works from version to version to try out different ideas. I don't plan on any one version of the new runes to replace the current system directly, so do not panic Instead, it will be used as something to create discussion, spark ideas, find flaws and playtest different concepts over time.

How -er works for this version: Runes spawn simultaneously on both sides at 3 minute intervals (instead of 2). Again I have no plans to make this permanant.

Notes: I wanted to release this sooner rather than later because of some important code fixes. I am planning on finishing the traditional .x9 quest for v6.59b (along with some more balance tweaks) and then followed by TC in 6.60 if everythings work out right.



Download Dota 6.59 Series

- Dota Allstars 6.59 : Dota v6.59
- Dota Allstars 6.59b : Dota v6.59b
- Dota Allstars 6.59c : Dota v6.59c

Friday, February 13, 2009

Dota 6.59c Official Map - Dota Allstars 6.59c Download


Dota Allstar v6.59c - Dota 6.59c.w3x
Official Map was released to fix some exploit on Dota 6.59b hidden quest. If you curious, you can still check the Dota 6.59b bug. Another thing is, Tauren Chieftain quest, hero that will be introduced on Dota 6.60, is removed in this version though.

Here is the complete Dota 6.59c changelogs:

* Fix a couple of recently discovered exploits

Download Dota 6.59c - Dota Allstar v6.59c Recomended

Download 6.59c - Dota Allstar v6.59c.w3x

Or you can check on getdota.com

If you didn't know yet, you can also see the complete guide on Dota 6.59b Quest and practice your skills with Dota 6.59 AIplus, the latest Dota 6.59 AI. Enjoy Dota 6.59c :)

Dota Allstars 6.59b Bugs | Dota 6.59b Bug | - Dota Allstars v6.59b Bugs

Dota v6.59b Bug - Dota Allstars 6.59b bug with frogs on Dota 6.59b hidden secret quest, Blog walking on Youtube site, i found this Dota 6.59b bug video. You can trying this with following guide, The following required items are a gem and a bottle. There are 4 frogs on the map but you only need one. Read info to find out their location, you can read at guide to hidden quest in dota allstar. Enable HP bar to find them eisier, Go there and capture one at the bottle. If you don't have Dota 6.59b map you can download at Dota Allstar Map v.6.59b.w3x

Dota 6.59b bug with frogs


bug dota 6 59b icefrog

Dota AllStar 6.59b Official Map - 6.59b with AI Plus 1.52 Revison 1 Changelog - Dota v6.59b with AI

Dota AllStar v6.59b with AI Plus 1.52 Revison 1 Changelog :

Download Here 6.59b with AI Plus 1.52 Revison 1 Changelog

* Some performance improvements
* You can no longer attack items you do not own if they are in the fountain area
* Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error
* Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D)

* Reworked Enigma’s Conversion (see details below)
* Fixed a bug with Towers AI not defending heroes properly
* Reduced Ironwood Branch cost from 57 to 53 gold
* Increased Blademail duration from 4 to 5 seconds
* Improved Chaos Knight’s cast point
* Added a new experimental mode -er (-ExperimentalRunes, see details below)
* Improved Surge duration from 2/3.5/5/6.5 to 3/4.5/6/7.5 seconds
* Decreased Wrath of Nature manacost from 200/380/610 to 150/175/200
* Improved Antimage’s Strength by 2 points
* Increased model size of hexed units a bit
* Increased Curse of the Silent AOE and reduced cooldown slightly
* Decreased Powershot cooldown from 12 to 9 seconds
* Decreased Lightning Storm cooldown from 7 to 6 seconds
* Fixed Acid Spray from affecting Tombstone Zombies
* Spectral Dagger no longer gives vision
* Rebalanced Necrolyte’s Heartstopper from 250/500/750/1000 AOE with 1% drain to 700/800/900/1000 AOE with 0.5/0.75/1/1.25% drain
* Increased Fury Swipes buff duration from 3 to 5 seconds
* Fixed an issue with unit selection when respawning with Aegis while controlling other units
* When a player leaves, the state of his inventory is now recorded in the replay for easier parsing (Same 8_# actions)
* Improved Eidolons magic resistance a bit
* Fixed some minor technical issues with Mask of Madness

* Fixed scoreboard player names when a player switches with a leaver
* Switch no longer works when only 1 person agrees in a 1v1 situation
* Fixed Zombies continuing to spawn when the game is over
* Fixed Eidolon Acquire range and reduced collision size a bit
* Fixed -switch with frozen leaver heroes
* Abaddon now uses the Death Knight model instead of the Evil Arthas one (practically the same, but commonly requested)
* You now have vision over the area you cast Blackhole in (260562)
* Fixed Aegis dropping when using -switch
* Ball Lightning now gives a proper error message when casting without the required mana
* Fixed allied hero visibility when using -switch in -ah mode
* When players swap heroes, the new player/heroid data for replay parsers are updated
* Changed the model on Eidolons and adjusted the scales a bit
* Fixed some issues with Blackhole’s silence mechanism when applied to magic immune units
* Fixed some bugs when using -switch with Meepo

Demonic Conversion:
=====================
Splits any non-hero unit into three Eidolons, killing the targeted unit.
Eidolon’s can duplicate themselves once whenever they attack 6 times.

Lesser Eidolon/Eidolon/Greater Eidolon/Dire Eidolon (Same as before)

Cooldown: 35
Manacost: 170

Notes: It cannot target Level 5+ Neutral Creeps

Experimental Runes
====================
This temporary mode changes the rune system to a more experimental one. I will be changing how -er works from version to version to try out different ideas. I don’t plan on any one version of the new runes to replace the current system directly, so do not panic Instead, it will be used as something to create discussion, spark ideas, find flaws and playtest different concepts over time.

How -er works for this version: Runes spawn simultaneously on both sides at 3 minute intervals (instead of 2). Again I have no plans to make this permanant.

Notes: I wanted to release this sooner rather than later because of some important code fixes. I am planning on finishing the traditional .x9 quest for v6.59b (along with some more balance tweaks) and then followed by TC in 6.60 if everythings work out right.

Enjoy
– IceFrog



Download Here 6.59b with AI Plus 1.52 Revison 1 Changelog - Dota v6.59b with AI

Dota Allstar Hero Guide - Dota Hero : New hero The Goblin Clockwerk

Rattletrap - The Goblin Clockwerk, Dota-Allstars 6.53's New Hero. This new heroe is to use.
Rattlrtrap The Goblin Clockwerk

Rattletrap - The Clockwerk Goblin
Range: 125 | | Move Speed: 310 | Primary: STR

Str: 24 + 2.9 | Agi: 13 + 1.2 | Int: 17 + 1.7
Damage: 49 - 51 | HP: 606 | Mana: 221
HP Regen: 0.97 | Mana Regen: 0.69
Attack Speed: 1.48 (+ 13% IAS) | Armor: 4.8

Here are his skills:

Battery Assault

Battery Assault

Battery Assault

Power Cog


Power Cog

Power Cog

Rocket Flare

Rocket Flare

Rocket Flare

Hookshot


Hookshot

Hookshot

Here is a recommended skill build/guide i found for Rattletrap - The Goblin Clockwerk. But since the hero still fresh from the oven, i believe this will be changed.

Skill Build

1) Battery Assault
2) Power Cog
3) Battery Assault
4) Rocket Flare
5) Battery Assault
6) Hookshot
7) Battery Assault (Max)
8) Rocket Flare
9) Rocket Flare
10) Rocket Flare (Max)
11) Hookshot
12) Power Cog
13) Power Cog
14) Power Cog
15) Stats
16) Hookshot (Max)
17) Stats
18) Stats
19) Stats
20) Stats
21) Stats
22) Stats
23) Stats
24) Stats
25) Stats

Get Battery first, it's an amazing AoE killer when used properly. Max it first.
Get one level of cage next to trap your opponent and then use battery for an easy first blood if possible.
Get Missle after one level of cage and max it, this is your 'normal nuke'. Max it.
Max cage after Missle, it will keep them close to your Battery longer.

Core Item Build:

1) Bracer(s) OR Vanguard
2) Strength Treads
3) Void(If Going Linkens) OR Bottle
4) TP scrolls (Buy as needed)


Luxury Items:

1) Radiance: Adds AoE Damage for a better battery assault.
2) SnY: Adds Health, Attack Speed, Speed, and Damage for better overall stats.
3) Shiva's Guard: Slow the enemy, add some EHP, and get some more mana.
4) Linken's Sphere: Blocks a disable while charging the enemy and get some more health and mana as well as mana regen.
5) Heart of Tarrasque: More Health, More Damage, More Tankability.
6) Assault Cuirass: More Tankability, More Support, More DPS.

Explanation:

Early game I'd grab two circlets and some tangos if your going bracers, or a stout and some tangos if you're going Vanguard.

I make Bracers or Vanguard first to get a quick health boost as I like diving into enemies (or hookshotting into them) to pull off my combos. Next, I grab boots for the obvious reasons, your speed will be 360 afterwards. That's pretty good.

Next I grab some mana regen because you're starting to gank and don't want to be waiting for any mana. Whatever you want for mana regen is fine, you don't need too much of it so a Bottle or Void usually covers it. Get the Void if you plan on making a Linkens.

Now we're getting into the luxury items. Pretty much take whatever fits your situation and desires.

If you're going Radiance, get it now because it loses it's effectiveness over time.
If you go Radiance, I suggest grabbing one of the health giving items after as everyone will probably focus you even more now.

In place of Radiance you could grab Linkens for the spellblock, mana regen, and health. If you're taking this route be sure to take a Void Stone earlier.

SnY is good for some more health and chasing down enemies. If you're having trouble getting gold it may be easier to get than the others as it comes in small pieces.

After grabbing a health item as a luxury item first, Shiva's Guard or Assault Cuiriass would be a good choice for becoming a tanking initiator.
Shiva's slows down attackers as well as provides you with more EHP through armor and it's AoE damaging slow is always a nice addition. Assault Cuiriass increases your attack speed and EHP as well as increasing the damage done by all of your team.

Strategies:

Trap Rattling

Get close to your victim, activate your battery, then activate your cage. When the cage runs out, keep running next to your enemy, and if possible step in front, hit them, and continue chasing until you get in front, then repeat.

Trap, Rattle, Blast!

Do some Trap Rattling, but missle your own cage while you're in it with your victim for added damage.

Hook, Line, Sinker.
Hook yourself to your victim, activate battery, wait until the stun ends, run alongside your enemy (if they moved), cage, missle the cage. This is your ultimate combo.


Early Game:


Try to get Sentinel Bot or Scourge Top and a disabling lane partner for early game. If you happen to be against their solo then at level 2 have your ally disable them, get behind them and pull off a Trap Rattle from the strategies above. This should net you first blood. Afterwards, stay in your lane to gather last hits and some experience. Don't be afraid to gank once you have a bracer and boots as your abilities are very powerful early.

Mid Game:


This is your time to shine. Gank using the Hook Line, and Sinker combo above whenever you see a hero alone in their lane. Be sure to participate in any team battles and help your allies if they are in trouble. You should complete your core items except for radiance during early and mid game.

Late Game:


Late game becomes more about team battles. Let someone else initiate unless you have a heart, then hookshot a low health target and perform the Hook, Line, Sinker, strategy. Late game you should get a radiance to improve your damage during this or a heart to allow you to better withstand punishment during this.

This skill build is taken from DotaPortal as i haven't try it yet myself, but i will update this guide soon. I hope this can help you and i will like to hear your experience with Rattletrap - The Goblin Clockwerk :)

Thursday, February 12, 2009

Dota Allstar Garena Exp Hack Maps

With Garena Hack playing on Garena is much like having a Gold Membership with no 5 seconds wait and 10 tims Experience with built in Maphack Feature.

Just Download Garena Hack and put files in Garena Folder and Run CacheSNGenwin.exe to get all these features. Especially Exp hack :)




Full Features:-
1- Enable all the icons
2-Enter room without Message box and advertisement
3- Show real ping number instead of bars ( in room, in game, someone joined ur game)
4-Enable message spam in chat channel
5-increase EXP 10 times, just left the garena open, you will be level up
6-Unlimit Group Alert even you are just a normal member
7-can invite anyone tn clan with a member priviledge
8-caninvite anyone to clan even he has a clan (Multi clan)
9-Build in 1.22 Maphack feature special thx to these ppl Darimus,Sd333221,gaypimp for their offsets

- Undetected in ladder/garena,
- Reveal units
- Reveal units on minimap
- Remove fog
- Remove fog on minimap
- Clickable units
- See ressources
- See invisible
- Bypass -ah feature in DotA (Darimus)
- Show illusions (Darimus)
- Clickable invisible units (Sd333221)
- See cooldowns
- See skills
- Enable trade ressources in DotA (Sd333221)
- UI mode (gaypimp)
- Show hero path (gaypimp)

10-Show hp bar, tie hack feature(for dota ladder room)
11-You can open two or more GG client on One pc for fast gain exp
12-You can use some administrator functions like tract people's ip address
13-You can logon the same ID by Two or more GG client which means you will gain 2 or more times extra EXP!(but not in same room)

Dota Allstar 6.60 - Dota Allstars 6.60 Map breaking News

Here’s a quick excerpt
Dota 6.60 News.dota 6.60 news, dota 6.60 updates, dota 6.60 whats new, dota 6.60, dota 6.60 ai, dota ai map, dota allstars, dota 6.60 map, dota allstars, getdota 6.60, warcraft 3, dota 6.60 changelogs, dota-allstars changelogs, dota 6.60b changelogs, dota 6.60 quest, dota 6.60 ai, dota quest, 6.60 .w3x, dota 6.60 map, 6.60 tauren chieftain,6.60
Dota Allstars 6.60 is not out yet but yeah Dota 6.59b is available with a hidden quest in it. Also IceFrog said that he will introduce Tauren Chieftain in Dota 6.60. Let's see if any news, upates and any beta map leaks I will post it here. You may also contribute in sharing Dota 6.60 leaked Infomartion, beta maps of Dota 6.60 :D. This post is also for Dota 6.60 AI Map.

Tauren Chieftain Dota 6.60 News . Confirmed from icefrog Dota hero Tauren chieftain will be added on Dota 6.60 map

update : you can download Dota 6.60 beta Map HERE

Dota v6.59 AI Plus - Dota Allstars 6.59 AI+ then Dota Allstar 6.60 Map



Dota 6.59 AI Plus - Dota Allstars 6.59 AI+ v1.52 Revision 1 map are ready Download. You can download Dota 6.59 AI Plus - Dota Allstars 6.59 AI Plus at the bottom of this page. Good job Buffmeplz for this Dota AI+ 6.59 map. oh ya this Dota 6.59 AI bots from original Dota Allstars 6.59 map.
Download Dota Allstars v6.59 AI+

Wednesday, February 11, 2009

Quest In Dota Allstar 6.59b - Dota Allstar 6.59b Quest Guide To Hidden

IceFrog already told that there will be a hidden side quest in Dota 6.59b, and now its here. Its kinda same like old Dota 6.49b hidden quest. But Tauran Chieftain is the boss in this hidden quest of Dota 6.59b.
Dota Quest on Dota Allstars 6.59b - Dota 6.59b Quest Guide, Dota Allstars 6.59b Quest info, Note from icefrog about Dota 6.59b quest, here are some info.

IceFrog : I wanted to release this sooner rather than later because of some important code fixes. I am planning on finishing the traditional Dota .x9 quest for Dota Allstars 6.59b (along with some more balance tweaks) and then followed by Tauren Chieftain in Dota 6.60 if everythings work out right.



Secret information Dota Allstars 6.59b quest, dota 6.59b quest secret here

Download Dota 6.59b: Dota Allstars v6.59b

Dota 6.59b Quest Guide & Walkthrough

Find all 4 Totems:

- Fire Totem: Left Sent Base Forest
- Earth Totem: Right of the -RD circle
- Water Totem: Sent Waterfall (top lane)
- Wind Totem: Upper Scourge Base Forest

Note: You need true sight to see them and even they are just shadows really, its hard to pick them up, using the mouse scroll or screen rotation can help

Bring them to the RD circle and use them, the Tauren Chieftain (TC) will spawn, do not engage him yet b/c he is impossible

Find all 4 Icefrogs and move them to the RD circle, which will kill the 4 totems empowering the TC (the frogs will just die upon reaching the circle, making the totem's vulnerable)

Frog A: South of Top Lane Side Shop
Frog B: North of Second Scourge Tower on Top Lane
Frog C: East of First Scourge Lane Tower on Bot Lane
Frog D: South of Bot Lane Side Shop

Use HoTD to dom the frogs and move them to the circle, they are slow as hell so this will take a while.

Kill the totems when they become vulnerable and kill the TC, he has no regen so just DPS him down with whatever combo of heroes you want

Dota 6.59b Quest Sreenshoots

Totem of Earth



Totem of Fire


Totem of Water


Totem of Wind


Dota 6.59b Quest Suggested Heroes:

- Furion- For Force of Nature and Teleport make the pre-fight part of the quest easier see the replay where i use him to get all 4 frogs and totems. You can also use Sprout to prevent pushback (see replay)
- Stunner/Disabler- We used void in the replay, but apparently Chrono doesn't stop the pushback, so really any hero with a stun will work (except for those who can't target Ancients)
- Damage Enhancers/Debuffers- This means Ogre Magi (which fits into the previous category as well)
- Lots of Ranged and ONE melee- This will increase DPS b/c heroes wont have to be running back or blinking back at the TC

Suggestion Items:
Anything that makes u go pew-pew

One last note on the fight vs TC: Either stand in the corner or have Furion to give u trees

Tuesday, February 10, 2009

Download Dota Allstars Map Hack

Download Dota Allstar Map Hack - W3XMapHack12102

The W3XMapHack12102 Map Hack for Dota Allstar or Warcraft III is also one of the famous Dota Map Hack program. Its easy to use, no lagging and will give and excellent results. This 3XMapHack12102 Dota Map Hack is the latest Dota Map Hack program after the W3XNameSpooferPro11800.exe. Try the W3XMapHack12102 Dota Map Hack now and get the GODLIKE title!

Program :W3XMapHack12102 -204 kb



How to run the W3XMapHack12102:
1. Open Maphack Program
2. Open Warcraft III Program ( DotA Allstar )
3. Click Button " ON" in the Map Hack Program
4. Godlike!

Dota Allstar Pvpgn Servers

Eurobattle Warcraft III Pvpgn Server - Bnet

IP Eurobattle Server

- IP EuroBattle - IP: 78.46.66.104
- Zone 0
- Location Europe
- For new Account visit eurobattle.net

NusaReborn Dota Server | Nusa Reborn Bnet Pvpgn Server Dota Allstar

- Host : 202.162.207.111
- Name : Nusareborn
- Zone : 7

Dota Indogamers Battle.Net Patch 1.22a | IDGS Dota PVPGN Server

1. IDGS free Server
Name : freedota.indogamers.us
Host : 122.144.2.132
Zone : 7

2. IDGS Junior
Name : junior.indogamers.us
Host : junior.indogamers.us
Zone : 7

3. IDGS Public
Name : public.indogamers.us
Host : public.indogamers.us
Zone : 7

4. IDGS Pro
secret Host and IP

Dota Allstar Wallpapers






Dota Allstar Wallpapers You can save as desktop

Monday, February 9, 2009

Dota 6.57 Map with Ai Rev 1



Download Dota v6.57 Ai Rev 1
Changelog:

Revision 1

-First update to 6.57b
-Fixed a bug with long gametype commands
-Fixed display text for -csXX
-Fixed a bug with Roshan's armour aura after 50 minutes
-Fixed a bug with selling Aghanim's Scepter
-Fixed a bug with -pe on the Scourge side
-Rewrote Focus Fire to prevent crashes with AI
-Rewrote the way AI purchases and sells Bottles to address a problem with dropping items
-AI Crystal Maiden now learns Brilliance Aura after Frost Nova and Frostbite (instead of at levels 22-25)
-AI Keeper of the Light now properly learns attribute bonuses
-Run Down (Rider) now gives vision of the targeted unit
-Improved the targeting and behaviour of Betrayal (Old Invoker)
-Fixed seeing a dummy ability when swapping with AI Sand King

*Unofficial fixes
-Fixed some typos (Eye of Skadi Ranged, Windrunner, Captain CoCo's Rum, Recall, Courier Shield, Burst)

KNOWN BUGS

* AI don't properly react to -nb, -nm and -nt modes.
* Some exploits that should have been fixed are still in the game, just don't use them. If you really want to cheat against AI, just use -test.

Commands that have yet to be implemented properly:

* -ah
* -afk
* -kickafk
* -rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
* -cm

FUN TAVERN

Additionally, I have added two Fun Taverns in the lower right corner.

Currently includes fifteen legacy heroes (possibly more in the future):

* Old Invoker (6.12b)
* Old Lifestealer (6.48b)
* Old Silencer (6.12b)
* Gambler (6.06)
* Old Morphling (5.84b)
* Old Stealth Assassin (5.84b)
* Old Pudge (5.51)
* Old Chen (5.64)
* Old Medusa (5.84b)
* Void Demon (3.0d)
* Rider (5.72)
* God of Wind (6.01)
* Flame Lord (5.51)
* Avatar of Vengeance (6.32b)
* Astral Trekker (3.0d)

To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.
Download Dota 6.57 Ai Rev 1

Dota 6.57 Map with Ai Rev 2



Dota 6.57b AI plus Revision 2 Changelog:

* Fixed scoreboard bugs with No Mode
* Fixed a bug with picking after the initial pick (-repick, -dm)
* Fixed some map display strings
* Rewrote Star Storm (Old Silencer) to improve ability behaviour
* Star Storm and Rain of Chaos (Old Silencer) are no longer channelling
* Silencer (Old Silencer) is no longer an orb effect
* Improved Old Morphling and Old Silencer move speed to be the same as their modern counterparts
* Changed visual effect on Tornado Barrier (God of Wind)
* Changed God of Wind's unit icon
* Slightly improved Displace (God of Wind)
* Added Bat Rider (6.00) to Fun Tavern (Extinct)

* Updated Old Morphling's spell database to allow stealing abilities from Kunkka, Windrunner and Bat Rider
* Added new -fun command: -tryhero

To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.
Download Dota 6.57 Ai Rev 2 - Easyshare
Download Dota 6.57 Ai Rev 2 - Rapidshare

Loader Dota / Warcraft III 1.22a



Dota Loader 1.22a Warcraft III Battle.Net/pvpgn Loader w3l.exe 1.22a - Download the loader w3l.exe. Open the zip file which contains the new w3l.exe loader 1.22a with winrar. The zip will have two files, which are w3l.exe and w3lh.dll. Extract them into your Warcraft 3 directory example D:\Game\Warcraft III. It will ask if you would like to replace the old w3l.exe and w3lh.dll . Click Yes or Yes to All.

Download via Ziddu Recomended
Download via 4shared

Then open up your Patch, You should have a black screen for a few seconds. A patcher will appear in the middle of your screen. This Dota or warcraft III loader use for indogamers, eurobattle, nusa reborn server. Hope help you outs.

Saturday, February 7, 2009

DotA Allstars v6.59b

Update again for Maps DotA Allstars v6.59b
After a few days releasing Dota 6.59 Map,new Dota 6.59b is now available to be download. The new Dota 6.59b do have a small changes in order to fix the mulfunctioning items and abilities.Here are the changelogs for Dota 6.59b

* Fixed various memory glitches from recent optimizations that sometimes resulted in
abilities/items malfunctioning

Download Dota Allstars v6.59b.w3x